How did the above example (Chivalry) benefit the consumer? It may have benefited Chivalry by lining their pockets, but that does mean it also detracted funds from projects that actually required funding.
There is of course Chivalry: Medieval Warfare to consider once it releases. It's not an MMO, but it's first person and brutal! [ame=" https://www.youtube.com/watch?v=08ErrjBwg9E"]Chivalry: Medieval Warfare Gameplay Trailer - YouTube[/ame]
Here is a Nobleman that I have been working on over the last couple of months. and heres some bling Chivalry is up for voting in indiedb's annual 'indie of the year' competition and there are 2 days left of voting :O Any votes will be greatly appreciated, you don't need to register or fill out any forms , it is just a case…
Gavin! Im really loving this character, his face just says "I'm too old for this shit" in the best way! We just announced an upcoming revamp of the Vanguard class for Chivalry, so I thought I'd post my work on that, it was fun trying to capture the original look and feel of the character, while adding more fidelity and…
I know there are at least a few Wes Anderson fans in here, so I figured you'd get a reminder to check out Hotel Chevalier, a short film counterpart to the upcoming Darjeeling Limited released on iTunes. the only bother is that you'll need to have an iTunes account, because even though the download is free, it's transacted…
Hi, I'm working on a map in the latest build of UDK. And I wanted to make a port of it for Chivalry MW which uses a modified version of the July 2012 UDK build. I've tried using the July 2012 UDK build as well as the Chivalry MW Editor, to open my UDK map. But it crashes on trying to load the .upk file, in both cases. So I…
Portfolio: http://lucasannunziata.com/ https://www.artstation.com/artist/lucasannunziata SKILLS: • Creating high quality 3d game assets for use within game engines • Creating textures and materials using a mixture of Photoshop and Substance Designer • World building in engine, bringing levels from graybox all the way…
THREAD SHOULD BE CALLED: [Chivalry] – Halberd – Head Monger Halberd _____________________________________________________________________ Hi everyone! I have been watching the forums for a while and have finally decided to post, below are some concepts I came up with for the halberd. I think I stuck pretty close to the…
https://insider-gaming.com/no-more-room-in-hell-2-developer-torn-banner-studios-announced-layoffs/ I remember being in the polycount art contest for chivalry 1 lol I wonder if I can still log in and see my polycount participation helmet