So i am just wondering if anyone has any tips or tricks to make retopology bearable, i love modeling and the painting and texturing but i lose a lot of stream during the retopology, any and all information would be greatly appreciated.
Hello guys, I would like to have your feedback about my work. Actually, I'm doing the retopology with Topogun for animate my character after and I don't know if it's correct ... My cloths seems not good and retopology is really a step I'm blocking on and I would like to improve :/ So thank you for you help and advices ;)…
Hello I am trying topogun to retopologize a mesh of a character that needs so to be animated since I do not want to make errors in the mesh retopologization , is there any sample chart reference or the like to follow to make a good edge loop so to have a good animation?