Hello Polycount! Me and my friend formed a small game company: ODDROK about a month ago, here is our first game: POWER HOVER. It's a action game about hover boarding robots! We are almost done with the game(submitting to app store as we speak, so to speak) so I think It's about time to share something on the Polycount as…
There is a giant beast around ! #unity3d #madewithunity #screenshotsaturday #gamedev #indiedev #indiegame pic.twitter.com/KN9WORR34d — EATMEAT Games (@EATMEATGames) January 14, 2017
This is more of what I'd wish from the movie. [ame="http://www.youtube.com/watch?v=zskfq2xhiyE"]Adam Atomic Talks Canabalt - IndieGame: The Movie - YouTube[/ame]
Here's a new model for an indiegame ive been working on! @GEGames Hey thanks! :) Yeah, unfortunately i'm currently already pouring all my spare time into the project above.
Even in a QA position (internship for a half year in Germany for one of the three biggest Game Publishers) you are not allowed to work on Indiegame projects which might make money in the future.
The Mexilorian #3dprint and paint the #blasphemous #helmet I made with #zbrush and #maya get the model at Cults. https://bit.ly/3EiK7i2 #cosplay #cosplayers #3d #3dart #3dartist #hardsurface #gameart #3dmodel #gothic #armor #medieval #fantasy #fanart #spain #indiegame #mask #Halloween #videogames
siris, I recommend watching IndieGame the Movie to explore the "what life is" for indie game developers in reflectance of the projects they work on. Mind you, the subjects admittedly have one of the more successful indie titles out on the market.