You're right, its closer to 52% at 1920x1200 on a 24" screen, and 68% at 1680x1050 on a 20"... I'm actually surprised how accurate i was for pulling the numbers out of my ass actually.
It was very, very good. Make sure to watch the 68 original sometimes before or after (doesn't matter!), it ties in very nicely indeed and there are a lot of little references to it all the way through the "Rise of".
Just added my first hard surface model (Colt Anaconda) now rerendered into the Misc folder in my 68 - portfolio I also wanna say HUUUGE thanks to this guy Rafa
Hey everyone! Looking for some critique and feedback on this model that i've made. https://www.artstation.com/artwork/48g3bn This is a model based off a Low Moor 68 Pounder Cannon. Victoria, Australia has several of these scattered throughout the state, and the traversing slide that the cannon and carriage are mounted on…
... and don't forget take a 3D glasses 'cause L4D is also in 3D. http://www.l4dmods.com/index.php?option=com_content&view=article&id=68:left-4-dead-now-in-3d&catid=2:news
Games Owned:93 Games Played:68 Games Never Played:25 Percentage Played:73.12 % Total Hours:561.00 Good to know that Skyrim still takes the helm as most played game with 47h. :)
Thanks man! Appreciate it! :) About the grass texture - Dunu man looks pretty nice to me, maybe a bit plastic fell to it? The important thing is that it´s seamless and dont have to obvious a pattern when repeated. My day 68, practising them faces! -
that is quite beileveable, my mums dad was pretty much bald by the time he was 70.. my dad at 68 has way more hair .. and I have cousins from my mums side of the family that were bald by the time they were 40.. shit..