I started modelling this Toyota last month in order to practice making cars more. It's pretty close to completion but there are still a fare few things I need to do like the fog lights and the wipers. Currently the model is 45k Triangles but I suspect it will be closer to 47k when I am 100% complete. Would love some…
Been working on this for some days and thought it would be time to open up a thread. Still want to add some small exterior details and a simple interior. After that it's on to the lowpoly model :poly122:
GET THIS PATCH! 4.4 was crashing on me constantly and the memtest would fail. After this patch I can pass the memtest! Wish I knew earlier it was the program, I had let this machine sit for two days running memtest trying to figure out wtf was wrong!
Final images for now. Will be revised down the road with enhanced materials, better material separation, and a red lanyard on the bottom of the grip! Flats: http://i.cubeupload.com/GZp5P1.jpg ORIGINAL POST: Hey guys, here is my latest piece. HP Should be about done. Just have to do some touching up and even out some edges…
BEFORE YOU READ KNOW THAT WE ARE LOOKING FOR SOMEONE TO HIRE US, WE ARE NOT DOING ANY HIRING, PLEASE ONLY SERIOUS POTENTIAL CLIENTS CONTACT US. Hello All, We are Eye 5 Toys, a small and humble digital sculpting and prototype making company. If you are in need of any sculpts please feel free to contact us on our website…
Would you only use the zmodeler or mix it up with some sculpting or even use both on the workflow starting with the zmodeler and refining with sculpting brushes or anything else ? I ask because all 3 of these pieces that are shown below seems a bit challenging to me(I haven't tried it yet thou). This is ranked from easiest…
Hey guys, the following is a "next-gen game prop" with 1k color, normal and specular maps. 454 triangles... I would like to receive some comments and crits...