Hey just wanted to share my last project. in short, started this project to improve on faces. took a long time and learned a lot. for a bit more check out the Artstation link. https://www.artstation.com/artwork/3d3abY Some short vids https://cdn-animation.artstation.com/p/video_sources/000/363/391/tbrender-camera-1-001.mp4…
How: To create a Photoshop action that hides the current layer > Executes a "Save As" operation that adds: ".001" to the file name > Selects the layer immediately below the current layer > Hides that layer > Then Executes another "Save As" operation with the next number (".002" then ".003" then ".004", ect) I am trying top…
Hello, i just got my new wacom bamboo tablet let me please just post my attempts in this thread, i will try to update this regularly... yes, this is almost the first time i paint here goes the first experiments of a paint over of an ship i found online so what i done with the first experiment is i paint over the…
001: It's quite a thing, winning the loyalty of a woman like that for nineteen consecutive seasons. 002: Um... yes, sir. 001: She's very fond of me, you know. 002: Yes, sir. 001: I've never seen her like that before. 002: No, sir. 001: She was shaking like a shitting dog. 002: ...Truly.
Hello my friends from polycount. I made a wedding cake using software Zbrush and painted it inside Zbrush using Polypaint (picture 001). Everything is ok, but when I exported the texture (picture 002) from Zbrush to use in Cinema 4D it doesn't fit well. I exported from Zbrush the obj and texture, but when I imported the…
001; Are you hurt? 002; No, thank you. Only a slight mishap. 001; Gee, I thought sure we were gonna kill somebody. 002; <002> is a very difficult fellow to kill
Howdy, Welcome to my side of the Hazardous Course Character Class ::] So, yay, I was one of the lucky people who was selected for Haz's make a female character course. I will be documenting what I'll be doing for this course. The Character will be Samus Aran Zero Suit. The rest of the class: Hazardous YBourykina Funky…
Found this again today, featuring some of the old crowd, and a bit of what Polycount used to look like, back in 2002 when we were all trying to figure out how to make normal maps https://ericchadwick.com/examples/files/polycount_2002_messageboard.html
Max and Maya aren't so great with animated textures. In max you have to use a IFL file, which is basically a text file that tells it play a sequence of images. Make sure your files are numbered sequentially (001, 002, 003 ect) and then you pick the first image, check on "Sequence" and it will build a IFL file for you.
I will try to create a create script for that :) What do you want exactly? - Possibility to change the delay of the save? - To create a directory near your PSD with the history of your PSD files and to call it 001, 002, 003, etc? - To choose how many Autoback files the hisotry will keep in you directory? Let me know and I…