In general I'd prefer people post these kinds of things in Thread of Awesomeness but I'm curious what other people think. There's not a ton of action in GD anyhow, so maybe random stuff like this is OK with people?
it looks correct now, but be sure to also check if bitangent is generated per vert or per frag as it needs to be per frag for URP/HDRP, and pert vert for BuiltIn :# (tho it's just a shader thing) https://bgolus.medium.com/generating-perfect-normal-maps-for-unity-f929e673fc57
VR standalone is pretty much in PS2-3 era of optimization. Number one reason of VR performance hit are the badly handled UI and Code. 100+ individual UI textures being called instead of atlased for example. As for 4k 8k, general guide is 2k for 3rd person and 4k for FPS. It gets interesting depending on company workflow…
I can see you have a style of your own shining through in your character models. However I think you need more practice with anatomy and sculpting. The clothes on the women for example a lot of the wrinkles don't make much sense. The fur on her collar is also not very believable, due to its material being shiny and the…
hawken, a 'wog' is a term generally used towards people of (but not limited to) a European Ethnic origin. Its kinda hard to explain really, though it has become more of a genre of people. You probably wouldn't get them in Japan I guess. But the best way to understand is to watch the film "The Wog Boy" starring Nick…
Hey everyone. I started a new Sci-Fi environment awhile back and I am posting just to get a general response from people as to my current progress. I built this to be modular so pieces can connect to each other or be re-used elsewhere to save memory. Also, because this is still WIP, I intend on fleshing out the walls,…
Irrational Games Boston is looking for a talented 3D artist to work on upcoming industry-leading titles. The ideal candidate will be able to both concept and build a wide variety of game content. 3d modeling skills (3D MAX), texture creation and drawing skills are required. The Irrational Art team is looking to push the…
Hopefully this isn't inappropriate for this forum. I don't see this being discussed anywhere but since I know the guy who is building it I wanted to promote his work. He is building a game engine by himself and it's rather impressive. He is doing this for his own game project. He has worked on it for years but only…
We are an open and creative environment that strives to make the best games in the industry. Join us as we embark on our next project! Overall, the position of Animator is expected to partner with the organization to: Responsibilities: * Supports the development of the artistic techniques and processes utilized to define…