I'm an independent artist working on a Unity project and I need to hire a 3d modeler and animator to create a series of characters with walking animations for Unity 2020. These are NPC that will be walking about an urban environment. Attached are three 2D sketches for the characters. Here's a link to a third character…
Hourences knows his shit, you will learn a ton by following his tutorial materials. Anything by him is highly recommended. Also I altered your thread title a little, from "unreal solus project" to "Hourences - Unreal Solus Project". His is a known name in the game art community, and capitalization improves the chances of…
Hello, I am a long time lurker but this is my first post. This model is the final project for my game crit class. I am just looking for some C&C on my mesh flow ect. I have just started on the smoothing groups so bear with me on those. Concept:here and here model: lemme know what you think. Edit: The poly count is…
Hey everyone! Here's just a small 4 week environment Project I've been doing with a group for school, only one week left and I was looking for some critique as to how I can really push the environment more and bring out the center chair and table as the focal point. The environment itself is supposed to a Pirate Captain's…
Hey everyone. So I've been working on a Background design project in unreal and wanted to get some feedback on possible improvements I can make. This is a rendition of "The Stacks" from the book Ready Player One. If you're not aware of what that is, it's basically a vertical slum. In the book, the year is 2040-something…
(crossposting this from the crydev forum) Intro: Hi folks, we, that’s 4 buddy’s and myself, spend the last 3.5 months working on a small game in cryengine as a project at the university of applied sciences in Mainz (Germany). Today we are at a point in development where we are comfortable showing our results for the first…
Hey, everyone! Long time lurker, decided to show some of my recent work. I`ve been working on the personal project in my spare time, trying to create a bit fresh (hopefully) take on cyberpunk, and improve my skills along the way. I had been trying to create interesting forms, that would still manage to look grounded and…
Hey guys, I'm wondering what the best technique would be to apply alphas in Zbrush to curved surfaces? I haven't used the curve feature yet, as it seems to be more of a brush feature that for using alphas, but would this be the optimal approach? I was hoping to use Projection Master, but I'm not sure that alphas can be…
Hey guys! I am trying to grow my portfolio in a desirable manner...My goal is to be a hard surface environment artist one day lol What should model next? http://www.theartoftylerlewis.com/ I am all over the map from creating WoW weaponry in the style that you see on my website or just making in it in the style of WoW or To…
Hey everyone, Enjoy working on realistic animations and feel at home in Maya 2016 and the HIK system Then this posting is for you! Preferably, you are experienced in UE4 and can oversee the implementation into the engine as well. Please send me your rates, reels and an estimate how long it will take you and I will respond…