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[UE4]Background Design City Project

Dextkiller
polycounter lvl 7
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Dextkiller polycounter lvl 7
Hey everyone. So I've been working on a Background design project in unreal and wanted to get some feedback on possible improvements I can make. This is a rendition of "The Stacks" from the book Ready Player One. 

If you're not aware of what that is, it's basically a vertical slum. In the book, the year is 2040-something and to conserve space, all the trailer parks get stacked up on rickety frames. 


Don't look to hard at the foreground stuff, as it is a background design piece. 


Thoughts and critiques appreciated!
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