There we go! Nice high poly there, that should serve the purpose just fine to get some good normal control. For some reason the normals just weren't showing up very well in the first render - try changing up your lighting with a three point light setup with a white main light (directional) an orange fill light (spot) and a…
I was about to make a snarky comment about it working great when not used as advertised remembering that they only talked about the puppet and photo manipulation (beginning and end), but I re-watched the video and saw the rope portion and thought "hey that IS kind of useful"... I blame the guy that edited the video for…
Yep, natural pose all the way. 45 being half way between 0(arms at side) and 90(Tpose) It helps with stretching to NOT have joints compacted(Tpose) and to have them half way between what is normally the full range of motion. It stretches half way to one or the other extreme. It helps the modelers/sculptors define the…
Ain't nobody can control all my style. Ain't nobody. Everyone does have their own unique way of doing things, it often becomes recognizable, or a 'style'. That just happens and is not something I ever 'try to control'. I don't have one way of doing things. Realistic, stylized, hand painted? I'll adapt based on the project.…
I haven't read through the thread so someone might of already said this... * The damage to the AK seems excessive and inconsistent. The body of the gun is highly damaged, but the high traffic areas like the tip of the barrel, the clip, where the hands hold the gun. * I can't seem to figure out why the clip and other metal…
Hey kids, I'm super stuck with the composition of this Undertale fanart and I'm about to throw in the towel. I'd appreciate suggestions, critique, overpaints and probably also moral support, art is hard. (If this topic happens to be in the wrong place feel free to tell me right away and I'll try to fix it, I'm a newbie.)…
At the risk of sounding like an ass, this is almost an add-on but it can't be used like one because it's not structured like one. I turned the general baking panel into one to quickly test it, feel free to @ at me if you want a copy. I can't guarantee everything is working because I didn't try out all features yet. I'm…
My wife works with homeless and runaway teens down in hollywood through (LAYN) Los Angeles Youth Network (www.layn.org). By some coincidence the Heroes show decided that where she worked was a great place to film their latest episode. The show wanted to portray the house as a crackhouse and all the crew would say when…
This is looking really nice! The first thing that catches my eye is the lack of bounce lighting on her darker forms, which makes it hard to understand her pose, and thus hard to get a sense of what she's doing. Her right upper arm from elbow to shoulder is almost invisible. And her ribcage and upper leg have the same…
@cheesechen12 really good progress! debris can definitly be challenging. I would approch it by modeling a couple of different meshes, blocks, wood, concrete and so forth and "drop" it with pyhsics sim inside unreal so you dont have to lay it out everywhere by hand. but definitly adjust some stuff by hand too. But - I am…