Johny: Your right, there is an accredited schools list, not just any old school is deemed acceptible Its a rather large can of worms. Zwebbie: Whilst I cant give legal immigration advice, what i can reiterate what most visa websites state, which is that your degree must be relevant to the field your entering the country to…
I've been doing the tutorials and stuff since 2007. I do them to give back to the community. I've been working minimum 8 hour days working on these cars, nothing is a handout. I'm creating a ton of assets for other developers to use. I'm not using these in any project of my own, they are purely for others to test, develop…
before paul nags my ear off here are some theme suggestions: journey, game of thrones, pixar, art of sparth, doctor who, guild wars, gears of war, tron, bastion, dieselpunk, assassins creed, remember me, infamous, mirrors edge, last of us
At Cornered Rat Software (CRS) we work specialise in ultra realistic and authentic WWII Online MMOFPS experiences with our games World War II Onlineand World War II Online : Chokepoint. The press pitch explains what these experiences are like to play. At present we are recruiting for concept artists to work with us on a…
As far as that september 11th picture he was reading a book to a fairly large room of kids. while in the middle of reading a book a SSAgent walked over and whispered in his ear "We are under attack mr. president." He paused for a second and thought and then continued the book. Not to freak everybody out by jumping and…
Watched it a couple of days back on iMax 3D. I originally cancelled my pre-order tickets after reading some reviews but decided to go on the day anyway. My expectations were really lowered after many critics panned it however I really enjoyed it, far FAR more then I thought I would. It definitely has issues and I was a bit…
Currently I'm making various environment assets for the student project called The War Veteran: Great War. The project on early stage right now, building assets library atm. Here is some progress that I made so far: Duckboard Barbed wire barrier Sandbags pile
While your modeling is really well, your light setup and shader (general presentation) is really off. The only reason it looks somehow nice, is that you have good looking shapes, but clearly not from your lighting and materials. Also the outer glow on your last picture is way too harsh. Gradients are always used best…
There is no way to transfer a Toolbag material to Blender that I am aware of. When exporting FBX, we hook up the material values that are available, however, many modern material parameters are not supported by the FBX file format. Your best bet will be to set the material up manually in Blender.
Yeek, as far as doing animations and voices and what not, I don't know about that, yeah it would be cool, but I don't think it's in my ability to do such a thing. Syaped, yeah, I was thinking of adding some highlights to the fur, and I don't really want a spec map for this, I'd like to keep it as simple as possible.…