I took another stab at this and took the lower LOD into Unreal to see what it looked like with all the maps. I'm pretty happy with the results. Here is an image showing a comparison of my initial low (the hero version that has enough triangles to be an FPS weapon haha) and the greatly reduced new low. Triangle count…
Female Ranger model - WIP after getting the female basemesh done i have starting to model our first hero model for the game - a female ranger. here is a progress of the model, no texutre yet, just applied some materials with basic defining colors. model Feel free to share your thoughts :) , Critiques and comments are most…
Thanks very much to @jStins and @lloydj14 as well for your encouragement - very much appreciated. Last post in the thread from me for a while, will update when it's all done and dusted - till then here's my first attempt at the main hero-shot: (Any tips / observations on UE4 stills rendering/compositing are still very…
Sweet :D Yeah Makkon, you're insanely talanted. I have you in my inspiration folder for music I'll use in future projects ^^ I've even shown your Call of The Hero-piece to people here at work. Love it. Great great work, such an awesome and beautiful song. Fits very well with the environment I think as well.
Lol concept... Let my viewers pick a hero for me to do a weapon for and brainstormed it on my stream. Got a rough idea sketched out and am going for it :D And here is the current progress... I think I am around 30,000 polycount right now, slowly working my way to around 4-5 million for this vertebrate probably...
Here is some progress with my attempt, Whenever I try these challenges something usually fucks up which prevents me from finishing them hah, Anyway, I am trying to stay true to the concept while adding a kind of heroes of the storm/clash of clans style to the model so it looks good from a mobile/rts perspective
Thanks a bunch for the crits, Fogmann. I'm actually revisiting that courtyard scene as we speak, as well as some other pieces that looking back, definitely could use a lot more love and detailing. I'll post them here for crits of course as I finish em. BTW, voted for you in the guitar hero challenge, he was too…
A "why" would be useful here! What about looking up historical armor would inform the work here, in particular? Does something jump out about the armor here that feels particularly egregious to you? I think looking up real world examples is always always beneficial, but something about your comment feels more barbed and…
HEllo people of Polycount! I didn't know where to exactly post this thread, so Im just gon put it here. Hope it fits. Some of you might recognize me from constant spamming on 2D forums :D I first joined Polycount in 2016 October, about 5 months after I got into my military service (now sled to civil service agent) in…
Hi, everyone. It's my first post, so i gonna introduce myself a little bit. I'm 22, living in Belgium, i'm a student (one more ... =D) and i hope to be graduated after this next 9 months. I registered long ago but I never found the time or the right opportunity to start a topic. Today it's over, because Crytek - Nottingham…