Hi Ben & nfrrtycmplx, Thanks for the clarification on the quad,tri issue I think I will just amend all the images so that they read the triangle count anyway. @ nfrrtycmplx - I'm kinda happy that you critiqued my work because you seem to be in that honest and frank mood,which is great because I like people who are honest.…
I asked a perfectly legitimate question. Just because it may be a "bueauty tip" doesn't make it less important than if I asked him how he modeled that perfect 45 degree angle on the lower left of his tank tread. I'm trying to learn as much as I can from people more skilled than I, so what the fuck do you care what kind of…
Hi everyone, Here’s a 3D environment piece I recently completed: a country house modeled and textured for a cinematic setting. Software used: - Maya (modeling & rendering) - Substance Painter (texturing) The post includes a video turnaround and several still renders. You can view it here: ArtStation - Country House | 3D…
Got around doing the tanks, the Accelerator Flak is working but only shoots bullets as of now, but the Main battle tank, that thing is a total beast. I thought I could get the tank working kind of crappily but it turned out very well, but its not done yet The previous gray was too bland, I now went with the Bee theme for…
I don't really play to many MMOs but I would be all over World of Penis Tanks. Of course, after seeing that Black Desert Online character customization video I must demand the ability to edit the verts that make up my tank's pubic hair. Also tattoos. Honestly, considering there are popular games out like Goat Simulator and…
Hi everyone! At the studio i work at we are making a portfolio piece and i was given the task of creating Xgen alembic hair for this cowboy character. The hair is more angular and really stylized and i was tasked with keeping this stylistic decision in alembic. I have some experience in XGen however never with stylized…
Not adding much to the thread sry, though wanted to mention this, in-case someone behind the scene actually did or does this. (pst, pm me. ;) ) Wouldn't that be the thing, in my naivety (or just not being very informed) i thought a coder C++ (+) person could "reverse engineer things (being illegal sure but for production…
Awesome work so far! The only thing I might change up is the amount of snow that is on the tanks in the winter variant. It covers up a lot of the cool camouflage pattern you've created and I wish I could see more of it. I'd try to find a nicer balance between the little snow that is on the tanks in the default variants…
You guys are helping me so much here, thanks very much! I`m currently working on the lighting, because it was just not working and looking as I wanted it to. Taking into account what you guys said, the scene is already starting to look better... still a lot of work left, though :) . Meanwhile, here are some more textures…
On the last tank drawing I'd say sometimes less it more, it's better not to draw the wind wisps if you have a flag which have have it's movement display that there is wind. It just makes the image harder to read. The floor is similar in that respect, the cracks and holes I think? they don't really add to the piece, if…