Looking for some pointers on the new layout, went as simple and minimalist as possible :) all images are place holders. ROGERCG.COM Things I'll be doing next: -Adding contact info to pictures on the home page -Clicking on the picture will take you to a breakdown of the main pic (maps, wires, etc) -Adding more finished work…
I'm working on floating "ZBToolbar" for Zbrush. Made with C#, i'm still learning. So it's still slow going, but I would say I've definitely made progress! Still some problems to be solved else it's work great! :poly121: Does anyone here good with C# programming? I'm not looking for someone to do this for me, but could use…
Hello everyone. Today I managed to get to hair. That is my take on her hair. She will be rendered within a game engine an the hair is going to have real-time physics so I thought that would give an optimal solution. As always all kind of C&C is welcomed. I may not make it to do every single one of them but still they are…
Just another update to the color progression. If anyone has any feed back for color choices it would be appreciated, I thought about adding in tones of purple for the beak, scales, and shell with the bluish hue I have going on or making the shell on the back more rock like. Haven't been able to decide. thanks all for any…
Okay. I Started creating a Blueprint with a button that can be pressed from Editor. I successfully stored the "InstancedFoliageActor" from the world 1 and world 2. But I can't do anything with it by blueprints. I can't access the instanced mesh or anything. So do I need to create custom unreal node with C++ by taking piece…
Thank you for the reffrence images... Its 8 and I gotta go to work, I made another set this morning... http://img.photobucket.com/albums/v126/S...ff/de7b3e50.jpg Any c/c is appriciated... I think it follows more along the lines of avian bone structure but I'm sure you guys will check sum me... At least I hope so...
Zipper,pockets,buttons, & what are you trying to do with this, is this your concept or someone else's? Like i assume there is a version of that guy you post as a reference having a face or standing? maybe showing that might help us guide your C&C. are you planning to make the musical instrument as well? I like it so far,…
I just needed a change in scenery. I was getting tired of the same view. Hope you like. C&C. This is a molecular DNA structure. Colour coded to the standard system. Though the sequencing is not a true sequence, the structure is, to my knowledge, atleast 90% accurate. C: black O: red P: orange N: blue H: white [ame]…
Take my c&c with the grainiest of salts, i do not do what you do but can C&C what i can see as long as their is a ref, marked. Comfy Place: would've like to have seen the lighting from that reference, i get (i think why you didn't copy 1:1) but at least the lighting, its nicely lit (the reference) - You did better here:…
Fun? C# API is similar to C++ API, so translating this to C++ is piece of cake. Some may like it. Beside this, if you get some new function in Maya 2015 you will not use it too because it's not available in other versions? So I suppose you are still using only Maya 1.0 functions?