A style guide is exactly what it sounds like. It helps you organise things like font, colour choices, any specific types of stylisation you might intend with models, and any concepts you might want to mimic, etc. It helps you stay consistent throughout your textures and models so that everything will work cohesively…
Completely true. It's funny, artists are so used to saying use reference for anatomy, mechanicals or environments but people forget that step when making materials, it's extremely important to be able to breakdown what you're seeing and try to replicate that instead of working off how you 'think' a material looks or reacts…
Many thanks everyone! It is my my first firearm so there is a lot of new stuff I need to learn. I read a couple of things beforehand and know that I need edges that are not too sharp and bake well later. Though I don't really know how big/small the bevel has to be, therefore I used a bevel modifier for all the sharper…
Definitely some great improvements over 2015 (from this in your other thread), great work ! I really like it when people learn handpainted textures doing characters, not just weapons/flats - this is really promising. First I'd say you're using 90% too much solid black in your textures (from burn tool or too many…
Pretty cool, I thought "Hiroyuki Sanada!" as soon as I saw his face, actually. Personally I reckon it's only the jaw that's too wide, under the ears. I like the rest of the shape of his head. The mesh seems pretty well-built, I'm not sure if you have enough defining geometry around the elbows and shoulders to provide good…
Roh oh, you need a youtube video? hehe :) You just butterfly the breast, then lay in the salmon fillet. Put whatever you want inside (I'll usually put herbs & lemon slices), then you either just flip the breast over and seal with toothpicks (which is what I did in that pic), or you can roll it up tight and seal with…
-Fully remote, contract at $40–70/hr depending on experience & reel -We’re looking for a Technical Animator with Unreal experience. If you have advanced rigging skills, a solid handle in Unreal, and enjoy tackling complex technical animation tasks take a look, thanks!…
Thank you, @fabi_g! I still have a lot to learn, but I really appreciate your help and the insights you shared. I’ll do my best to apply what you and others have suggested. Thanks again!
Hello I am looking for a 2d animator who can create a fanmade 2d frame by frame anime animation video for me. let me explain in more details. I am creating fanmade 2d animation based on One piece and I have script and storyboards prepared. I need a 2d animator who can animate few scenes for me fully colored and rendered.…
Just posting some work that I finally completed earlier this year. It sat for many years as a blockout on my hard drive. Due to some down time, I was able to start working on it at the end of last year. Inspired by one of Tor Frick's pieces, as well as work on some of the Alien films I wanted to tackle some science fiction…