Hi everyone, I've recently decided to expand my skill set into rigging and I'm running into a bit of an issue that I was hoping to get some insight on. I'm working on a book that I would like to do the following: - Independent cover movement (ie: open just the cover, lay the book open flat, etc) - morph the block of pages…
Hey everyone, I want to improve my 3D modeling skills and aim to create something similar to the black dragon model below. The model appears to be fully rigged and ready for animation. What software should I learn to achieve this level? Which techniques should I focus on? I’m currently using Blender, but I’m not sure what…
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Hey everyone, We've just started producing an indie game. It's a passion project for now, but we're hoping the tech demo will secure us funding of some form. Anyone who helps us get to that stage now will of course be bought on for paid work once the time comes, but for now all we can really offer is the experience of…
When starting a creative project, one of the biggest needs is high-quality content. A great texture, a detailed 3D model, or a well-lit decal can take your work from average to amazing. That’s exactly where LotPixel comes in. Over 6,000 Assets – A Massive Library for Every Creator LotPixel offers over 6,000…
What happened to drawing at lunch with a biro? I don't think silhouette studies like these are really going to help much if you're intent on doing a pretty straight forward human-dude. You really need to start playing with silhouette-effecting shapes (capes, etc.), or go into line drawing mode, not painting with such a…
This scene was created using some upcoming assets we have made for Poly Haven. We need your Support! A lot of the work was created by Rico Cilliers https://www.artstation.com/ricocilliers For the most part I made a few assets and assembled the scene. We are working on a new project titled Smugglers Cove which will bring a…
***UPDATE 14/12*** Alright, so since I've returned to working on my project today, I've found the re-importer works as it should, retaining all of your custom masks - that is, if you created them using the functionality built into the mask editor. If you painted your custom masks into the layer mask assigned to each…
Jmt is right. Your backside looks best, your frontside lacks story, and clarity. With a graveyard scene, it should probably be immediatly visible whats going on. I really had to look twice before identifying the open-grave as an open-grave and the 2nd stone as a gravestone. The lamp is in a quite odd position (i wouldnt…