Either one, depending. As for texture resolution, there's a setting for it in max, but I think it caps at 512. Customize -> preferences -> viewports -> configure driver
Hi guys thanks for the feedback, Agreed the texture usage does seem excessive but there is a reason behind it. That is why there's a breakdown incoming. As are some additional shots to see the material definition better. In this shot the key light is above and behind the visible metallic surfaces so you're not seeing…
I need cry max tools for 3ds max 2012. Is there a link to buy it somewhere can't seem to find it I have to do a project that requires it for a client. Thanks in advance.
Spent my lunch break working up a translucent shader based on DICE's presentation. Might be useful to some :) Code's here; http://www.farfarer.com/blog/2012/09/11/translucent-shader-unity3d/