thanks for the specs ;) after taking a look once again i just saw one little thing you might adjust. i think the crystal might not take so much of the blue light. as it is the source of energy (and magic - yey!) it should just absorb or overpower all the blue light... just my opinion, though ;) greets
im currently nobody, but i hope someday people will talk about me :poly136: edit: oh and i love the crunchcast. i never got mvp on a BF3 match before, but after i listen to the crunch cast, my concentration and focus skill increased, i got it 3 times in a row. it's so.. magical :thumbup:
Just saw this, it even got really emotional for a bit when John almost broke out into tears. The VFX business model is really fucked up, good to see this documentary though in an effort to get more people involved. It's pretty sad how VFX is treated as magic and not as something people spend thousands of hours working on.
Thank you so much! I'll for sure message you for some feed back on the train and how to add on to it, especially since there's certain aspects the really make things, well, a train. Even for a fantasy sort of train, I like to believe they did refer to older train around the era it was inspired by too even if it had…
I love this concept for the skins! I can't wait what are you going too bring too life! :D loving the colors so far. It would bee nice too add that gradient on the dress (like the reference mood board from black too red) it could add that magic feel too the character
Hell. Yes. Loved Dark Messiah's combat, so this is really interesting. Not sure what I think about the magic casting from that video, but we'll see. I'd be interested in learning more about the blocking system too, it looks like 1 click to block everything? Screenshots look nice anyway. Need more info.
Transformation state/pose Character turnaround Magic Pose Selfie Pose Final Pose Character Modelling on 3DSMAX - applying what I have learnt from topology, I'm starting on the body of my character using outlines on 2 planes as a guide as I'm building my character. Trying to avoid those pesky tris !
@mettigel, Not black magic :) @mad-, Thanks. It really isn't something tricky. Just a PBR workflow. You can read up here if you want: http://www.crydev.net/viewtopic.php?f=291&p=1244141#p1244141 I was cooking Feel free to drop a destructive feedback and make me improve :D Regards, Ali.
Yeah, there's no magic formula to make something popular just like that, it's about the overall attitude of the people and the vision of the community as a whole. I'd go as far as to say you can't plan fame, in any field. The fame behind most artists seem to be a result of doing the right thing at the right time and being…
well materials won't magically match at UV seams. So if you're just applying a material across a surface you'll get these seams. Also possible that your normal map has its green channel in Y-, 3do uses Y+. Also looks like you're using legacy dDo when dDo2 is in beta..?