Hello, I have character with heightmap made in Substance Painter, how can I connect it to Unrial Engine material, I did not find such an item in the material node.
So I've recently started a new project for school and I'm hoping for some critique as I go along. The class its for is a giant collaboration effort and the character I've been assigned is essentially a cave-dwelling giant troll/ogre thing. Here is the concept i'll be working loosely from. You can see that there are two…
Personal opinion, combing different props into one texture atlas should be somewhat automated and done at the end, like HLODs in UE. But, there's some situations where you could use a trim sheet to create a bunch of props quickly from one texture, and that's efficient in both performance and time. But there's also…
As of right now, your portfolio isn't solid. As stated by another member, try focusing on a single prop and perfecting it as best as you can. Even if it's a well modeled bullet or burning barrel, it can be that golden ticket. Like @Cyph3r said, take part in the Polycount Challenges! I did my first one in June and it…