Hello, I have character with heightmap made in Substance Painter, how can I connect it to Unrial Engine material, I did not find such an item in the material node.
im not shader expert, but i think world position offset will work.
Alex_J Thank you)
You might want to enable tessellation for the material to get sufficient geometry and then put your data (heightmap) into world displacement input https://docs.unrealengine.com/4.27/en-US/Resources/ContentExamples/MaterialNodes/1_11/
I only see practical use for this for cinematic or maybe very large characters.
Fabi_G I will try that, thanks)
Replies
im not shader expert, but i think world position offset will work.
Alex_J Thank you)
You might want to enable tessellation for the material to get sufficient geometry and then put your data (heightmap) into world displacement input https://docs.unrealengine.com/4.27/en-US/Resources/ContentExamples/MaterialNodes/1_11/
I only see practical use for this for cinematic or maybe very large characters.
Fabi_G I will try that, thanks)