[img2=left]http://boards.polycount.net/images/features/uc_announcement.jpg[/img2] CLICK ABOVE FOR INFO -September 4th 2008 to October 27 2008- If you're like me, you've been waiting for this for a few years now: A contest to the same caliber of the Dominance War where us environment artists can finally stretch our wings…
Here are the changes I would make to the face. 1) The eyes need to be scaled down. 2) The eyebrows extened toward the ear (not much just a touch). 3) The flanges around the nostrols need to be more defined with shadows. 4) The space between the eye/nose and the broadness of the nose needs to be thinned out. Move the eye in…
StefanH- thanks a lot dude, I'm sorry for the confusion though I got my first break in the industry a few weeks ago as Jr Character artist at insomniac games. Firebert-hahaha thanks dude!! SCAR ON THE ASS RULES!! although it probably hurts taking a crap who knows.... yeah i know he needs somthing to cover up is…
Stop and think for a bit. There are many people reading your posts who work in the industry you seem hell bent of berating. These people have worked hard to get where they are. Nobody handed them anything on a plate, they've made sacrifices, they've relocated, they've probably had their health suffer cos they stayed up…
Hi, some observations: - How do you know that the format is supposed to be what you think it is, is there any documentation? (It sounds like the half-float format) - "Right now, the bytes are written in 8-bits: 0xAABBCCDD." <---- That's a 4-byte value, like a 32 bit integer or float. If your coordinates use two bytes of…
Thank you for the suggestion, but it doesn't really help. I found that thread earlier, when I was looking for a solution. I gave it a reasonable read, but I didn't examine every comment. I'll go back and see if I can find anything more useful in it. The problem seems to be originating from nothing other than the rotation…
@darbeenbo- I think, I see what you're saying. I havent been entirely happy with the glow on the legs. I'll try packing'em tighter and curvin them a bit. Thanks @dragonmoony- I agree about the body. I just haven't gotten around to it yet. They'll be a bit more variation in blue, and the tattoos will break things up a HUGE…
Kind of what everyone is saying, the lighting could really go way farther here. I think that it is just reading really flat, and the illusion of depth is being lost as a result. When I saw this scene I thought about Ninja Gaiden, and how they can take asian culture and really push the stylization while still keeping some…
This has nothing at all to do with the content of the finished game. This is about people judging the full game based on the unfinished dev build and presenting that as "proof" that the game is bad. It's like stealing a barely put together car and when it breaks down tell everyone you know how shitty the car is. I would…
Hey man keep it up! Practice makes perfect so just try and get at least one sculpt in a day. In your "Body sculpt of the day" it's coming along but just look at some reference as to how long the torso is compared to the rest of the body. If you really want to improve your anatomy I highly recommend getting some books on…