I am new to 3D and want to use this as a way to track my progress. I have been working in the tech industry and wanted to try making my own game as a hobby. I really enjoyed some of the 3D tutorials I went through and decided to join animschool and go through their character modeling program. Some of what I post here will…
Hey! Decided to work on this again today :D I started working at 5:30PM. I'll start fixing what I listed above. I had a nasty crash about one hour in and lost a bunch of progress that I made on the hands. But you know the way it usually goes! When you have to do things two times, the second time is always quicker and…
Hi! Don't understand how such a file could be too heavy, it would be a mesh and the two normal maps that should get combined. No high poly or anything like that. In my opinion it would be best do a simplified test anyways. If remember correctly, in UE4 only tangents of UV0 were stored. To use a tangent space normal map…
Nice character! When sculpting the blank try and relax the pose. Feet apart and splayed. Hips slightly forward, arms 45 degrees and hands relaxed and or fingers splayed to combat the rake look of the fingers in the end result. With the hips forward turn the figure to the side view and balance out the shoulders (backwards)…
We Are looking for colaboratos! Join the Weird Forge Studio Team Founded in December 2022, Weird Forge is an independent studio from Spain born from the ambition to create a deep strategy experience for seasoned players. We are currently immersed in the development of our first major project: a Dark Fantasy PVP Turn-Based…
Hello! Ive been looking for help with a project of mine. I am working on a mod for a Unity-run mobile game called Dragon Quest VIII. one part of my project is including adding a new model to the game acting as an armor set for the main character to display when wearing a specific Armor Set. for the purpose of this, I wish…
If you can't see advantages of using it then don't use it for your workflow. You clearly hate most things about Substance Suite anyways so anyone trying to explain advantages of the software are most likely to get hand waived away. Don't use it. Use what works best for you. From this post as well as the similar ones on the…
Well ... to some extent you've pretty much answered your own question already : you get the output from Wrap, then attach it to whatever body you need it to be attached to (either by actually welding verts, or by just manipulating normals at the edges to make things visually seamless). Wrap3 doesn't "autoretopo" anything…
ROLE OVERVIEWWe are seeking a Concept Artist to design and refine the visual identity of our main playable character, Jack Drummond, for the narrative-driven title Tragedy Bridge™.As this is a pre-seed/self-funded project, we are specifically looking for a Junior or Student artist who wants to take ownership of a "Hero"…