The whole forum is about game development, we don't need a section :) The problem with these sort of questions is that the answer depends on what you're making and what your engine and toolchain can cope with. and on top of that - the answer will often be "all of the above" Your best bet on the terrain / road stuff is to…
New Naval Raiders. I call this skin "Starless Aeon". Need to open Proplexity. Gotta consult the shoggoth if there are harpoon mechanics in rulebook. Having a hit test on armored units and make them move towards you each turn. Would be neat, but probably broken af.
it's exactly why I am interested just would like an opinnion if it could render something like moss , grass , fur like thing done with gazillion tiny mesh instances with proper light bounces and scattering through tiny grass blades or fir tree needles to have proper mild, tender fur like looking result and a nice noise…
This looks solid! I think your use of your old props into this environment was a total upgrade. On recommendation I would have is to drop the opacity on your artstation signature so it fits in the image a bit nicer. In this image, you could give the text a gold tint and the signature would fit with the image colours a bit…
Hey guys, Been a while since I've posted (and even that was on my lost account) but I'm trying to get back into production for games. I've mostly worked as a props artist with a few characters here and there, but on a recent gig I did some environmental work which really piqued my interest so I'm deciding to try and get at…
Ahh good points Rollin, some are easier to fix than others but all are great finds. Thanks! 1) I kind of had plans for that hole, It was another doorway that improved the flow, but caused portal issues. I had kind of forgotten about it, so thanks! I'll be sure to remove it. 2) Ha... opps. 3) Looks like more custom props to…
Looking good, huge improvements. Crits: - The level of dirt at the bottom of the white area, is about right for the level of dirt next to the ground. The bottom piece needs that treatment also, and maybe a bit more. - It looks like you dropped in onto a grass plane. Blending props into the environment is also something to…
Cheers thx for that, explains position of those tracks so assume legs deploy in a kinda storage position to enable travel over uneven soft ground. "Unfortunately I don't think the texturing is working very well to communicate that as I was very rushed doing it(even the pistons are completely rusted)." These 80lvl articles…
So I got back to my Conan stuff. I'm roughing in a scene from The Hour of the Dragon ( the best Conan story told imo) where king Conan's future wife Zenobia helps him escape Xaltotun's dungeon. It'll be sort of Shemitish with a bit of Set engravings also as Xaltotun is from Acheron and they were Set worshippers in the past…