Hey guys,
Been a while since I've posted (and even that was on my lost account) but I'm trying to get back into production for games. I've mostly worked as a props artist with a few characters here and there, but on a recent gig I did some environmental work which really piqued my interest so I'm deciding to try and get at least a full scene done for my portfolio. At this point I feel like it's mostly going to be fighting myself so I don't get so lost in singular props that will take up 5px in the final image, and not getting bored with the idea and dropping it.
Was debating between Unity and UE4, but I think for now I'm going to focus on Eevee and maybe later shift to an engine.
Trying to get a rough composition now, and create some interest with light.
Let me know what you think!
Replies
Threw together a small rig for the turning mechanism, I'll try and get a gif up soon.