Gunna be using 3 concepts from your folder on my next project :) https://photos-5.dropbox.com/t/0/AADURiUXYZZYlJvRwXL7dFzJSkCTpJdqby5mSLrM2p7pLQ/12/4398702/jpeg/32x32/3/1364709600/0/2/sakura_in_raqsonu_by_raqsonu-d2xp5yd.jpg/wPLz9ha4_uGlXYYUOE1BtrJFfgPC9pT3j3wTAXGC8DE?size=1280x960…
My thoughts is that a Degree is just Paper in the Industry (I could be wrong) and if I spend 3 years at my computer working my tail off on modelling for 3 years rather than 3 years of hearing about Shakespeare and other stuff that I really won't use in my life ever, I will benefit. I just don't wanna get "Screwed over"…
Magicspook: I agree 2 is not really hitting the spot for me either. Thanks for the tip. Lucas: good point! 3 really does lend to the asymmetrical of the messer. Thanks! Noth: 3 is definately looking like the one I will go with, thanks! 9th: Thanks dude, I guess it will be 3! Here is high poly of the helmet. Let me know…
on a more serious note... I'm related to Wyatt Erp...My Fiance's distant cousin is Edgar Allen Poe. I was 3 months shy of being born in Therso Scotland. I have 3 Tattos, 3 dogs, 1 cat, and about 45,0000 dollars in school loans. I was the lead singer for the Death Metal Band Dominus (the US..not Sweedish incarnation of the…
lol MoP, sorry. It was SHIFT>p ;-p Yeah I can't believe this but you're right. If you combine 3 cubes into one mesh, then use the extract faces command on any of it, it will have 'remembered' that that mesh used to be 3 cubes, and split those 3 cubes back up again into seperate meshes. Crazy. Can't see a workaround sorry.…
I just didn't like those Quake 3 animations. I know Paul Steed is talented, so it makes me wonder about the tools at the time.....Uhmmmmm, character studio is the devil. You also have to keep in mind editable poly was primitive in Max 2/3 as well. You had to use editable mesh back then. Bones sucked big time in Max…
3 is a preview of smoothing your mesh by subdividing it, if you go to "modify>convert>smooth mesh preview to polygons" then you will be working on an actual subdivided high polygon mesh( which is what 3 has been showing you a preview of ) at this point if you delete history you will loose your lowpoly. So I usually find…
Cold Bodies Cold Bodies is a survival, open-world FPS featuring CO-OP and Singleplayer with AI Bots. This game will have a crafting system, which permits you to craft useful items to help you survive. A Day and Night cycle, with a Dynamic Watch system so you know the in-game time. An amazing bullet check system to help you…
https://youtu.be/jdncFXpPB8k (Preview Video) Interplanetary Spaceship asset pack can help jump-start your next great project. This pack include a variety of uniquely stylized spaceship and sci-fi elements. Interplanetary Spaceship Pack portrays an engagement between opposing faction of interplanetary spaceship in a epic…