http://www.reddit.com/r/DotA2/comments/1p9gle/why_dota_cimena_and_other_3rd_parties_should_stay/ I was upset about this last year. I could see the trend moving away from pure artistic merit to something more about marketing. The end game is that artists are getting less and less of the pie. It's a direction I don't like,…
[ Looking for 3D Artists - Environments and props, or characters ] High Priority - Game Art is looking for 3D freelancers to bolster our ranks. We are in need of serious 3D game artists with skills. You will be working with our art manager/art director. So please know what you are doing. Deadlines are deadlines, we have…
MULTIPLE POSITIONS WANTED [Portfolio Piece, Rev-Share]: Cold Pizza is seeking multiple positions for a first-person horror title https://www.coldpizza-studios.com/ Synopsis: A middle-aged Historian and his wife move to an isolated Summer Home to recover from a past grief, but when his wife goes missing, the Historian finds…
Hi all, long time lurker. I am interested in making an asset pack geared towards RTS style games for the asset store meant more for PC than mobile, and I was wondering how most buyers would prefer the textures to be done. Would they prefer an atlased texture or an individual texture for each building or prop? If I do a…
I'm looking for visual effect/2d animator artist for creation of sprites and shaders based on existing PSD's for a PC game(Card Game). Will expand further via skype/mail should anyone interest. Fee negotiation will also be done via the same way. Looking to find someone who can do visuals similiar to Hearthstone
When rendering in a real-time renderer, only the nearest side of the glass will be rendered. And if you want to render the same single-sided glass in a non-realtime pathtracer, they will by default render both sides of every single-sided mesh anyway. The one thing you lose with single-sided glass in a pathtracer is if you…
Buildnx is currently in development of a Turned Based RPG for mobile and has entered Beta. We are looking for a skilled 3D environment artist, Someone that is a self-motivated team player. You should be proficient in hard surface & organic modelling, and have a proven track record of generating environment props, textures,…
If you want to write an essay about how awesome the tech is, go right ahead. It's not my job. The title of the thread is in response to the "crossing the valley" comment, not about the engine. Despite the extremely limited scope of the video, we already know the tech can allegedly do some cool stuff. If you want rants…
I suspect that majority of studios still use Unreal 4 even for games that just started development and it'll take at least 3-4 years before Unreal 5 pushes out 4. Am I right?
im sorry, i thought this was a community for critiquing...? i really am ticked off that i even took the time to read what you said, expecting some sort of actual viable response. this is one of those cases that you shouldn't have said anything at all and left the thread with no replys. all i asked for was some tips on the…