Yeah thanks John I have to say I dont believe in all this thought pattern and hierarchy and evolved thought process stuff, I just know what Ive learn from my research. Unfortunately I dont believe mainstream games to be a particulary valuable teaching tool, from what Ive researched I have to say that the games which teach…
Chadwick - I'd like to switch over to a field that's more creative and problem solve-y than my current job. I graduated in Game Art, and thought it would be good to use my skills again, as my current job is admin. (Where I've found being creative and asking questions seems to be frowned upon.) I was playing Horizon - Zero…
Can't say that I've felt restricted on the hiring front. It's easy to get caught up in wanting to make a portfolio that is tailored to job getting. (uh dur!) The problem is art often suffers when you're making it because you feel you have to, and not because it's something you're creatively invested it. Quality…
I think the most important thing in establishing the concept-to-finish process, is being aware of what the function of the concept is in your specific pipeline, and being aware of that on later stages. Some concepts will be broader, more general, and will require your 3D artist to take design liberties (if he's a capable…
This entire post is amazing TeeJay. I don't regret my path or decision to become a professional artist but man... as bitter as it is... I agree with alot of what you said. I remember just after high school I was in a small local art show. I was standing next to my work and this old man came up and complemented it. He asked…
And he's right. Look at old NES or C64 games. I'm not saying that these games all hold up, but you have to look at what they actually did. Devs pushed past weak hardware and strict limitations to make their dreams come true. And the limits they couldn't bypass ended up influencing their creative decisions in some…
Well the person you quoted and the discussion directly leading up to it was about ink not piercings. Keep in mind we are NOT talking about accountants or bank teller positions but creative jobs in a young and progressive industry which the majority of studios (correct me if I'm wrong) are in America. Any company within…
So to clarify, is the ideal work you want to do setting up environments with assets created by others and mainly doing lighting and the final look? This could work in freelance depending on what the client needs, you could use asset packs to build the environment and then just focus on the lighting. Any principle props can…
Sequin AR is seeking Tech Artists and CG Generalists with UE4 experience to join our dynamic award winning team in our Glastonbury, CT studio. You will work with creative directors, producers and other artists to produce ground breaking AR and mixed reality TV shows and broadcast experiences . Please send your…
Lately I've been struggling a lot lately in making any unique/interesting designs or concepts. I have lots of reference art but I feel like it's only holding me back in terms of creativity, because I lean on it like a crutch and can't imagine anything I can't see in the form of reference art. I want to make something like…