The scene looks pretty cool! I love the materials and the unsaturated colour of it all. The pillar, which I've circled in blue, looks a bit soft and undetailed compared to everything around it. Also, (and I could be wrong about this) but I'm not sure this arch design would work. The legs of the arch would extend all the…
ya uses paintFX, my original approach was to simply generate a circle and extrude it along the curve, but it didnt hold its volume very well on tight angles. So i came up with this approach which gave me more options in the end as well. Can be complicated to wire by hand, but Maya does have some incredibly powerful nodes…
It's a yearly circle - a high profile 3d artist or concept artist releases a few videos showing that [insert name of popular CAD software of the day] was useful to improvise some clean hardsurface models, and then the CAD discussion starts all over again :) But cynicism aside : how does one get to try Spaceclaim ? Last…
I'm playing around with the gear concept some more. Trying out a version where the gears were originally concealed, but have been exposed over time. The device no longer works. The inner circle will be grass and earth. It didn't make too much sense to have the tree stump/rock throne on a slab, as I did. I'm not really sure…
Right, i would make all the geo you have into a normal map bake (those skinny extrusions).That uv layout looks overkill for what simply should be an easy model :) .That means you use and averaged cage projection for normal map and ao etc etc.Here's my uv and low normal mapped take on your rocket. Also in the future make…
I would actually not do the whole heightmap thing. The terrain resolution you'd need to get a good result would be too memory intensive. I would make a single section of ledge with a mini scree slope built into the top of it. Then copy and paste that ledge around to make the level. If you made the ledge slightly curved a…
little update got some smoothing errors going on with that overhead arch I have to look into, thinking I may need to add more geo to the two side walls where the square padding is, and definitely add more geo to the support bars circling the doorway.... and maybe increase the depth of the normals around the door too, seem…
Yes. A wacom bamboo is fine. But. It depends on your personal tastes. I prefer to have a large off-brand tablet instead of a small wacom because it allows me to make smoother broad swoops from the shoulder elbow, rather than working more with the wrist. You could ask around your local art circles if anyone has a large…
Yeah i'll do that tomorrow. I have a question about cylinders, for things like barrels, trash cans, pipes etc. What is the recommended number of subdivisions to create enough of a rounded shape silhouette without being to high in polys? I have been experimenting (made a trash can tonight for a scene) and it looks like 12…
@DWalker: yeah the seams picked up more dirt and AO then intended. there's some direction noise for dirt streaks that comes off the rivets, is that possibly the vert line you mean, or should I offset them so they dont line up? @Paul: for 2 years I've been waiting for this moment....someone finally circled something in red…