Hi! The name's SimplyBlissful. As a beginner 3D artist, I'm looking to offer my services to those who want their 2D projects, realized to 3D! I'm only offering 3D-Modelling, so no UV unwrapping, texturing or rigging. I'm also not creating models with mouth meshes. What I require from you on this is a turnaround sheet of…
Edit: Thank you very much to all of you that took the time to send me a message, I have read through them all! Some lovely portfolios! We have now found a candidate to move forward with so I will close this for now. Hi there! I'm currently on the lookout for talent to close out work on our tilesets. Your Job would be to…
I used zbrush fibers to create hair and then imported this into maya and made it into an nhair system, but this creates the hair system as well as 100's of follicles all connected to the curves that I used to make the system, this slows down the scene massively when put in with the model - eurghhh The hair doesn't move on…
Well, for character animation usually you don't have the same kind of strict limits as you have for environment art, so it's a different issue in many ways. For environments, usually you have to pay close attention to reusing assets and materials/textures as much as possible, so you don't blow the memory budget or kill…
using a cool app that shows me what things are doing. so for the whole life of this new p.c. this has never worked ever since i learned about the new "inner workings" of the installer, i got all the "editing tools", that removes the issues. Got everything else working, the control panel won't load though any ideas? not…
Your site needs alot of work.Few suggestions some already mentioned above. -Remove the Xbox 360 and PS3 logos unless those were used in an actual production -Your renders all have black backgrounds and some of your detail is lost in your work change it to something a little lighter but not to light and extreme as black.…
My Maya 2016 Edu license has somehow borked itself this week. What used to be: 1) Loading models of 1 million tris+ into Maya would take a bit to load, but would load in fine with a tiny bit of chug in the viewport. What is happening now: 1) Load model of 1 million + tris into Maya >> Maya freezes (or just takes too long)…
Hi Francisco, Seconding what other people said, probably, but here it goes. Your work is great and showing it better will make you look even better. - Get the site out of frames. - Keep the same navbar/header throughout the whole site, even when you are showing the bigger images. - Always put your name/website/email…
Hey guys, i've some materials i created and refined in substance designer and some who i got from the official side to test things out. When i export these materials out of substance designer with a 2k res in all texture channels and import it into the standart shelf of substance painter it starts to get very slow and it…