I've been working on a personal project for awhile now but now I have reached a point where I have no idea what I'm doing. I'm a big Metal Gear fan and there's a Metal Gear Risk board game that I want to upscale to a war game scale for my own personal use. I've worked out just about everything except the miniatures. My…
Hi there, I'm currently having a bit of a mid-life crisis... about 25 years too early, and am looking for a bit of a career change. I currently work as an assistant for an Architectural practice doing visualisations and helping with some CAD work. While it's been good experience, my interest in CG has always leaned more…
Good variation. Unique designs. A character artist usually now can work without A-Poses, so this isn't a problem. Depending on who you work with, I notice the back side is often not designed. 3D artists will need to design those on the fly, which basically depends on the 3D artist's design skills. It doesn't work with…
Pretty much title For professional work where you have developed / helped on a project, either with a team, or mainly created it yourself. Do you list the aim of the project and the skills you used? E.g VR project of a room to reduce anxiety. Skills: Modelled the environment, textured in substance painter, built in Unity…
Day 4- another sculpt another day Aims- fix areas of the scull such as the nose, soften teeth areas of the skul, further work on the teeth getting them to look more natural. If I have time I will be making a start on the muscles in the face face. Learn more words and continue to learn names of the face so I could Identify…
You're on your way; if you want professional advice.....I'd encourage you to just stay in prop creation zone. Don't take on full environments just yet. I'd challenge yourself to make a messy room (see image). Start with a lot of small props; yet aimed at eventually dropping them into an environment. For now focus on a…
Completed a realistic skull. I went back to my university work and dug out the first ever skull I made as part of an exercise, which I think was in 2022: It's certainly cleaner and the teeth are separate meshes, but I can see soooo much detail is missing. And then this is my current sketch: Although no image planes and…
Hi everyone, I am currently studying MA Game Art & Design at the University of Hertfordshire coming from a background in Architecture. I wanted to ask the community about the basic skills and software and programmes you would recommend I learn first thing (asap). I want to go down the environmental artist route and some…
Hello, everyone. I'm looking to improve my texturing skills. Currently I mostly just use photo textures from cgtextures or my own photo collection. I was wondering if anyone has any tips or helpful tutorials to help improve my skills.
Hi guys, I’m planning to level up my game environment art skills and I’m looking for mentorship from an experienced artist (preferably with AAA or strong production experience). This will be a paid mentorship. If you offer this or can recommend someone, please share details. Thanks!