Hi guys, I'm a 3d artist starting a Normandy SR1 remake (interiors) for my portfolio, using Unreal Engine 4 and targeting "next gen" specs aka PC/PS4/X1. Basically make it as top quality as possible, the "ultimate" Normandy. I'm undecided on the visual direction of the project, and this is where I'm asking for your…
Are you ready to create some of the most recognized environments in nextgen video gaming? Do you want to be a part of one of the most popular video game franchises in history? If you are up for the challenge then we want to speak with you!! We are searching for a FULLTIME Sr. 3D Environment Artist to create game…
We are an open and creative environment that strives to make the best games in the industry. Join us as we embark on our next project! Overall, the position of Environment Artist is expected to partner with the organization to: Responsibilities: * Supports the development of the artistic techniques and processes utilized…
Text is not supported yet but flattened PSDs are, so you can still use Photoshop for that and use your PSD as an input in designer. The statistics module is a user stats gathering tool helping us see what is used and how in Designer to help us drive future improvements. We are also working on a profiler though, that will…
After having actually gone to GDC. I can near fact-fully insist that a print portfolio is not only a great idea, It's damn near expected. I heard a complaint to almost every person (though there were few) who tried showing thier work on the small screen of a phone or even psp. However, phones/psps worked excellent at…
Hey Keytay! It's most likely not a bug - you probably changed the name of the mesh group when you reloaded it. Your *.PSDs are prefixed with the name of the mesh group assigned to your dDo project. If your mesh group was Object001, you'll have a *.PSD called Object001_Albedo.psd. Make sure the mesh groups match when you…
I made this extension just for saving over textures again and again. Its incredibly annoying I agree. This isn't as feature rich as some of the other scripts people have linked but I sorta prefer a simpler floating interface. http://www.artofnickmiller.com/TexSav.html EDIT: I work with each texture in their own PSD. So if…
I think the Capcom bosses (no, not the big kind you fight in the games) are pretty annoying lately, I do think it's the suits who are deciding "we support only the PS2" because the drawing mechanic makes the choice to put it on the PS2 weird, Mikami's hate for the system doubly so. BTW, why do people claim I have a french…
I'm 7 hours in. I played all last night. This game has the most stunning visuals in any game....ever. If you own a PS3 you must have this game. If you ever thought about getting a PS3 get it for this game. Its well worth it. I think this is one of those rare gems that surfaces in the industry every other year or so.