Hey polycount, these are some hand painted World of Warcraft fan assets that I created in 2012 and never posted. I found them recently and decided to share:
In the viewport everything looks fine, but when I apply an unwrap modifier the UVs get distorted, verts and edges get twisted around. I'm using Max 2012.
Hi guys, Need a .DAE exporter for Maya 2014.I grabed the PVRGeo POD exporeter but only supports 2012 the same with ColladaMaya plugin. Any suggestions please?