Hello polycount community! I'm fairly new to 3DS Max and I'm having a slight issue and it seems to only effect my one file (works with new or other files). I'm trying to open my Curve Editor but the Window won't show. I've tried right clicking and hitting "Curve Editor..." and even the button on the top bar doesn't do…
thought these were the most awesome thing when i was around.. hum 5. hahah. well, a little commemoration for the little me that once was. its a mudbox/max thing, i used the jurassic park triceratops as modeling reference, then built the dinorider equipment around it. i wanted to make the body more detailed, with bumpy skin…
Hey, I'm still kind of new to Polycount, but I'm already so fascinated with it's forums and I can't wait to get more into this community :smile: Especially this sketchbook idea is awesome and caught my interest so I want to give it a try! Most of my work is not going to be 3D though I am started to learn how to sculpt in…
Hello fellow Polycounters With all the great technology coming out I was wondering, how we as artists find our place in the industry (especially in the future)? Having access to so many material-scans etc, will there be a need for an artist to make them by himself? What is the benefit? Don't get me wrong. With all the…
Hi Guys, I need a recommendation for a cheap laptop for light 3d modelling in Maya. Face count 600,000 or less. No rendering. No Gaming. Budget - $560. Considering :- i3 with 8gb Ram. Certified (bare minimum) graphics - intel HD 4400/ 4600/ 4700. Skylake HD Graphics P530 Kaby Lake HD Graphics P630 or Geforce gtx 680 /760.…
Hey guys, first post here and new member at Polycount. Stoked to share with everyone and VERY inspired by the work here. Went to school for studio art (painting/drawing) and now I'm back in school learning 3D modeling to hopefully become a 3D Environment Artist. I'm only 8 weeks into my program but find myself completely…
Hello polycounters. I am wondering if anyone may still have these matcaps. The reason I ask is because I was browsing through the 3D Total forums when I came across the "MATCAP LunchBox" thread which is 4 year old thread (yeah I know I'm 4 years late) and found some good zbrush matcaps. I wanted to download the matcap…
Hello Polycount! ;D After that inspiring speech by Adam Bromell at IGDA I just watched, I figured it would be time to step again from the dark and become something more than a lurker. Been studying multimedia for 3 years but getting in 3D at university in Montreal. There's this project I decided to do in 3D, a penguin…
Hello, polycount ! First an intro: I have been making casual 2D games for way too long, and have comitted to developing a portfolio that will get me hired at a "real" game studio. Last time I worked on a 3D realtime game was in the PS2 days, so much of the texturing and shading techniques are new to me. Having decided that…
Hi Polycount I recently decided to start a fan art project to start learning 3D Modelling/Sculpting as I'm more of a 2D artist. I have decided to base it on the Akira Manga/Anime as I've been a fan ever since seeing when I was young, I also felt it would be a good challenge (until I regret the idea) to attempt translating…