Hey guys! Here's a WIP of a project I'm working on. It's based on a concept by Esteo. I'd love to get feedback on the proportions of the gun before I move on to more detailing. Thanks!
Hi everyone, First time posting here on polycount, wanted to show everyone what I will be working on this period. It will be a sushi bar inspired of a concept art piece of Lino Drieghe. (be sure to check some of his work out! http://www.linodriegheart.com) I'm still working on the blockout phase, but I'm enjoying working…
I didn't get a pass but I live in the area - I might get a sunday pass since they're still available. I'm not really familiar with Boston though, so I don't really have suggestions on where to meet. There's an Irish pub called Shenanagan's about half a mile away as well as a place called Atlantic Beer Garden. It looks a…
LoL Anim Rules: - Cannot move and use ability/attacks. - Attacks must come out quickly to be responsive; so back-load your anims (short anticipation, long follow-through/settle). You can indulge longer follow-through/settle because the attacks would be cancel-able in-game during the settle or return-to-idle. - Strong…
Not done any 3D work in a while so you'll have to bear with me as I find my feet again. Quick test I did this morning as I work out my workflow in Blender. Ignore the body as I'm still blocking things out. My daughter wants us to make a point and click adventure together so I'm trying to find a way of doing things that I…
my impressions: she needs to do a flip after launching herself from the conveniently placed bar? really? climbing looks nice, anyways. though it comes off as more of a navigational chore than, say, Assassins Creed [which I still have a boner from]. oh look, more parallel bars. that don't sway when she's swinging on them.…
awesome site, with an awesome message. we are one country. together we can. love and respect all around. click image for site: god damn i feel like a hippy.