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Aaaaaaalrighty then. Had some time away but I'm back with a vengeance and a minor bag of tricks up my sleeve. Got a new PC a few months back, so I can actually use after effects, XD, Premier and other software my 9 year old laptop couldn't handle or even run. Now that I'm not waiting a literal 25 minutes for boot up and…
Well there is a lack of knowledge about how topology works but that comes with time, as for the objects themselves, I think you should either 1: go stylized or 2: go 100% realistic, putting it in between just ends up looking muddy and disorganized. A little exercise I do is when I'm making a weapon, imagine all the…
First shot: Lacking a good focal point, got some moonlight on the left and a light on the groundfloor but without lighting anything interesting. You could try removing the rails closer to the camera and focusing on the ground floor, or moving the lamp up to the second floor and focus attention there. Also make sure the…
Thanks for the continued feedback everyone. @DWalker: Fair point about the galleries, I just wanted smaller images on the initial screen for loading times sake and then the bigger res images available when you click them. Maybe just having thumbnails on the initial page or something will be better? I'll look into that. The…
So heres a minor update. I decided to start texturing Radeks Weapons. In the iamge below from Lef to right you have a Hex Blade Greatsword, a Dancing Moontouched Greatsword and its sheath. For the Hex Blade i wanted it to be really rough and at a glance seem like raw metal. Something thats so old and beat up that it…
Hey Doctore, First of all when you are UVing your weapon you said that you have made lots of individual pieces. This is fine but dont UV the weapon when its combined it will just give you a massive headache, UV the individual elements that make up the weapon and leave them to the side for the time being and when you…
Hello people I was really sick when I've finished recording the orc tutorial and unable to record the voice over, and since then I got busy with the job and started another personal project....so I decided to give you this one for free. It's missing the voice over but I think it's more than enough so that you guys can make…
The level of detail you are using is inappropriate for the camera distance of Dota 2. You seem t ofocus on delicate shapes when Dota 2 art is all about bold, graphical shapes. This is because in the game a weapon takes up very few pixels and anything small just becomes noise. Some examples to look at: Consider how the…
Dude, Counterstrike was the shiznit in beta .2 in 1999. I had an awesome time playing it for about 3 months! How can you criticize people for doing a retro games party and breaking out an old classic that they haven't played in 6 years?! Oh wait... What do you mean people are still playing it? As in, for the last 6 years?…