Few weeks ago i was reading comments to one of the other arch-viz video from UE4 using "slider" type of camera movement. Of course someone stated something like: "Why there is no FPS mouse movement, whats the point of using realtime engine then.". So probably the only way to pleasure everyone is to make 2 videos :poly121:.…
Exit edit mode and clear the document. Set the RGB and Z Intensities to 100, then redraw the tool onto the document and go back into edit mode. Any value less than 100 (even as high as 99) will cause that behavior. There's a bug with projection master (caused by saving projects in 2.5d mode, which includes quick saves)…
What's up with the camera movement at 1:20? Are they forcing your line of sight so you can't look behind you? He moves his head a lot and it translates to no movement on the screen. That makes the VR experience kind of pointless. Also, such great artwork and then they slap rim lighting on the T-Rex. That's really lame.…
Its usb powered, so it would be to the side, so more shifting over. I need something though as my hands are too large to do this wasd correctly. Your also screwed when you have to switch weapons as you have to let off your movement key. (well thats for any of the layouts where the movement and weapons switch rely on the…
No motion on environment pieces? That's dumbassed. You're making a reel not a slide show. Using some good camera movements can really help. I'd actually suggest that if you are doing these pieces specifically for a reel/portfolio plan out your camera movements and still shots now, get all your angles down, as well as your…
Okay, it sounds like UT3 is the way to go. I don't mind picking up the game, I've wanted to buy it anyway. Now I just have an extra reason to The editor comes in the box? I'm assuming its just part of the install. Does the purchase come with enough documentation that a n00b like myself can pretty much figure out what I…
Hi, nice scene. I have some tips / thoughts: -The ball effect is nice. -The fire needs some work. I think the movement is a little off, i can see the particles spawning, and there is no movement inside the flame (or so it seems). It would help to break up the silhouette of the flame more, to make it look a bit more random.…
Hi everyone, sorry the title is so badly worded. I know this is also in the unreal documentation somewhere, but I simply cannot remember what its called, so it don't know what to look up! Any ways please can someone point me in the direction of what node allows me to create lines based off values inside the material…
Hello and welcome! we are currently working on a project called "High Wire" and are in need of some 3d artists to come and help out and create some character models and environments! The project is Revenue share, so any profit made from the project will be shared equally between everyone involved and small amounts invested…
My friend and I are making a turn-based strategy game with an open world and unique character classes and abilities. I will be using this thread to post work-in-progress shots and links to the related game. Feedback is welcomed and may guide the direction of this project as it unfolds. So far, we are developing the game…