https://www.artstation.com/artwork/BX1ZPz Hi there! With this blog, I want to share my progress on a project I made. The goal was to have a Tomorrowland themed cinematic video of a book. I am now improving the project by applying the feedback that I received. Feel free to add your own feedback in the comments! Final…
Salve, galera! How are you guys? So after writing a good backstory and spending some weeks gathering more references, doing some doodles and blocking out the map using a new perspective given by Thiago, it was time to go hands on and start texturing. Before that, I would like to show a bit of my progress in the blockout…
Hey man, sorry I've been MIA that past few days but I've been extremely busy. Just looked over your progress and 2 things to add to what TeriyakiStyle was talking about. When I did the process thing I showed up a bit on the top I probably didn't illustrate how to push local value well enough with the piece I selected. What…
IMHO I would rather start by enquiring with the shop if they can even process polygon models at all ; because if they can't then the time spent sculpting in Zbrush would be wasted. But if they can, then you could get some example files from them to see how they set them up : do they need a thin surface, or a thick slab,…
This Yeti was done for the 3DTotal The Coming of the Ice: Abominable Snowman sculpting challenge. The objective was to create my interpretation of an abominable snowman. One of the requirements was to record the progress. Below you will find my youtube videos of said progress. video progress: Part 1: [ame]…
I've noticed recently that a lot of the progress threads (Illustration in particular) have become critique threads. For the sake of clarity, would this not be considered "teamwork"?Especially in regards to paint-overs and "vote for your favorite version" type threads. If people get to "vote" on their favorite one of 4 or 5…
Looks like your making progress keep it up. I was wondering how you did your fence obviously an alpha/opacity but one of my instructors informed us that it was more cost effective resource wise to have two planes on top of each other with the normals facing opposite directions rather than having a double sided alpha.…
The problem lied in me being tired and working late, really....-.- I had forgotten that my Depth Mask in my material clamped between min:0.125 to max:1 and not from 0 to 1, which made the heat haze effect always appear even close to the camera. This will be a temporary fix, for now. i'm still thinking about combining it…
hey guys, so i wanted to make another girl, a year on from the start of the create a girl course with hazardous. i wanted to use it as a progress benchmark, see how much/if i've even improved at all in the last year... now, the course started around this time last year but it finished about 3 or 4 months from then but i…
Project Details Project Type: indie Project Name: Blood & Badges Genre: Strategy/Action Platform: PC Theme: 1940-1960s Lifestyle in the US People Involved: Authorities (cops, etc.) vs. The Mafia (mobsters) Multiplayer, Campaign or Both?: Multiplayer only at the moment FPS or TPS?: FPS Engine: UDK Progress # of Characters…