Probably cut a hemisphere into 4 pieces, making 2 modules. One piece that tiles around 3 times and one unique piece that contains the damage. It should be fairly easy if you leave the objects pivot in the center, when you import your slice all you would have to do is copy and rotate it. I would start with a sphere, which…
Hi there ! Just found out somewhere on autodesk forums : https://forums.autodesk.com/t5/3ds-max-ideas/set-chamfer-to-default-to-smooth-chamfer-only-and-not-the-whole/idi-p/7293034/page/2#comments You can change defaults persistently so every new session of max will keep using your settings instead of resetting them each…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
If there is no highpoly, what are you baking the normal map from - and why? Imo your documentation of the issue leaves could be better. Best provide detailed information what you are trying to achieve and how. Add images showing lowpoly, lowpoly UVs, baked normal map, lowpoly with normal map applied and whatever else that…
Hello! I'm working on this modular environment piece for class, I'm finishing up blocking out most of the shapes and props, and am starting to refine the meshes and materials. Most detailing will be done with a trim, and a couple props will be sculpted with unique textures (such as the cactus pot up front and the doorway…
The closer you aim the less likely you are to miss. Find the environment artist who work at the studio you want to work at and talk to them directly. "Hi ____. I'm a student artist and I am interested in applying for a job at your studio. Sorry to message you directly, but if you have time I'd like to ask what sort of…
Hey Everyone, So this is my final sculpt in Zbrush, finally got the right feel that I was looking for, with enough detail to show its wood but not to much its over the top :) Have also exported Normal Maps to apply to lower poly mesh as shown below : Here is the appiled Normal Map, looking really nice with the total tris…
Again, thanks for the responses. I have family living in LA and I visit pretty often so that's one of the reasons I was trying to figure out whether or not walking into the office was a good idea or not. Now in terms of applying to jobs, I've read articles talking about being proactive, and looking up names of the HR reps…
When you apply for a job in art, you are not competing against the other applicants. Your work is being compared to that of current employees. It either has to be on the same level of quality as the work being produced at the studio, or has to show the potential to get there. Confidence is important, but if you cant…