I was reading a bunch of reviews and surprised as pretty much all the negative reviews were crying racism. This almost belongs in the other thread about the easily offended. They seem to hate a lot of the imagery presented in the film as they believe its peoples actual views of African's. Having aliens scrubbing in the…
1. I just scripted it. The Maxscript Help lists all the variables you need for Relax, I just put it on a hotkey or quad menu with my favourite settings, easier to access that way. 2. Yeah, it's a bit annoying like that (although I find that it actually zooms in on the single vert so that it fills the screen, which is…
Hey guys, I am a third-year game student and prospective environment artist. I have built my portfolio and I'm looking for some feedback on it as I'm about to venture into the unknown world of internship hunting. here's a view of my thumbnails and if you'd like to look at the projects I leave my Artstation account. ANY…
For the most part, no. Folio is king. That being said, if it's between you and another guy and your folios are somewhat equal, I could see them leaning on a quality like having a degree. The questions was how do "employers" view a degree, not how "you" view having one or not.
If you have your view locked down (Zapplink can store some views), you can use Zapplink+Projection Master to apply the same gradient image to each subtool. You can either do them one at a time, or have a temporary merged copy.
Pretty nice sculpting. I really like the bottom/lower arms they seem to fit the body more than upper arms on the (back view). The upper arms look nice on the front view though. The elbow on the upper arm is too pointy. Looks good so far.
That front view picture is not a front view, (tilted forward) modeling faces from orthos doesn't work anyways (don't trust them tutorials!), place an accurate 3D skull under your model and you will see instantly why it doesn't look right. Good luck!
Hi everyone. My first post, yay! Just "finished" a character and wanted to share it. Even though I say it is "finished" I want comments, so I can carry the lessons with me to the next project. Hi-res versions of ludo is viewed here peterstrahle.com Workflow and more info i viewed here techniart.blogspot.com
Hello everyone My name is Eddie H.Hinestroza and I want to offer you my services as a concept artist and illustrator. Here is a link to my Portfolio https://drive.google.com/file/d/0B3xXEYBV-FWucTVER3gyNnZHMXM/view Here is a link to my Resume https://drive.google.com/file/d/0B3xXEYBV-FWuZ2xfcjZ6TkVnWE0/view Best Regards,…
Some work made for arm. low and high poly And for real. i need some views of others part.i cant do it by my alone... Anyway. need more part views. not just your concepts.. Sorry for my bad english.