Hi all, didn't know where else I could put this, so here we are. I have just recently registered and started to follow a lot of threads as I find most stuff you guys contribute to this site really inspirational and sometimes plain jaw dropping beautiful. On a different forum I go to regularly (moderator, so I pretty much…
UPDATE MAY 14th 2015 Today in Germany was a bank holiday, so I had a lot of time to work on my movie. As I mentioned in the last update, I started with Scene 04. Only one scene ahead and I am finished. Today I did a 30 seconds animation with 5 avatars. In the morning I created the set. It's an old medieval prison. This…
Updated the original post. Thanks to TeriyakiStyle for recommending Pinterest. Truly does make things slightly easier. I'm no where near done. I'll try to update this as often as I can. Update Log: July 11th 2014* - Removed bad information. Thanks to metalliandy for pointing these out. * - Added a section for Pinterest…
@WarrenM: good looking out! ill definitely be adding those in. Didnt even know those existed. was wondering how they got those nice light effects. @Orb: Thanks for the composition critique I will be implementing those words over the next few updates. you have nailed yours and are right i need to find ways to bring the eyes…
What, updates you say? __________________________________________________ So here is a small but image heavy update. Since no other bikes have yet emerged, I need to push updates for my own one :poly145: What I did there was that I remodelled biker's head, scarf and hat (just a bit) and gave him a weapon. I also remade his…
You're welcome. I updated it today with a few new features and tweaks: * Added Open button to open the output directory. * Updated the Channel spinner to get remembered between sessions. * Updated file writing to allow for base names with slashes... the output files will get put into subfolders. So if you have a base name…
If this is the same problem I have all the time, then I have a fix for it. If you can go into the xref objects window and just click on the Update button and have the xrefs it couldn't find when you opened the file pop into place, then it's the same problem I have. Here's the fix... <font class="small">Code:</font><hr…
Anuxinamoon: Haha thanks man. Go chew those planks! Ben Apuna: Hey, thanks for the feedback! I was actually planning on adding foliage and maybe some more props or something :) Nice idea with the rolled up carpets, now thats a given! rihotzu: Thanks man! JasonLavoie: Thank, Ill do my best to update more :) So this update…
Well its just an update announcement, so they're not trying to tell you what Gentica is, just show off what they've done with the update. A good place to start is with the Gentica feature list, or maybe swing by the tutorials page. Then possibly download the trial and then you'd probably have a good idea how it works and…
you can store them relative to object origin just fine, when using the modelview matrix to put them at the proper place in the world when rendering. That is if you dont need the bones result as world matrix. Say you have multiple soldiers with same animations, when its object relative, you can share their matrices for all…