@all thank you very much :) @Benvox2 One of the aims for project is to do everything manually so no Speed Tree :/ And yeah fern looks weird it was a quick test to see what I can make with just plane and texture basically :D @Adelphia Cool video thanks! Very cool husky <3 :D What do you mean by changing normals on branches…
Pope I guess you miss the Air force. LOL The only time I dream of urine is because I'm warning myself that I really have to go... :D I had a dream was that I was tied down to like a chair with some kind of harnass, my head was shaved and some ahole was cutting into my brain. The messed up part was I was watching myself in…
The main issue is probably between art and programming. I would say it is rare for someone to be a really good artist and also a really good engine programmer. On the other hand, I know no one who is a good programmer (consider what that means for a moment) and also a good artist. It's more possible to be a good 3D artist,…
Hello again fellas. Wow this week has been extremely productive for me. I got a bunch of structural peices finished. I finished my Rubble material and meshes, and finally got to start on foliage! :D Here's the deal with the foliage.... I have been beta testing the new "Wind Speed and Direction" Node for the vertex…
thanks for the feedback everybody. id say its about 60% done texture wise. i still have to work on the oil and the handle. plus the main body of it needs some dings and dents (just like everybody said :D ) no prob. first i baked a skylight light map with render to texture in 3ds max. (just create a skylight>render to…
ok, i actually remade one of my older pieces recently, so its a really good comparison :D old: new: ah, back when 20k polys was high poly to me :D modelling on 2gb of ram and a pentium D back in 2011. christ.
That part isnt true though :D I dont really eat at fancy places, but i cant remember putting away my tray in a restaurant EVER :D Or even having a tray for that matter : D Maybe once or twice at some really cheap lunchplace in Malmö.
too much awesomness in this thread! :D I recently found Robot Pencils' tool presets and downloaded them... so I've been doodling to try them out :D Never even knew about tool presets before a few days ago.. my life is forever changed :D
Hello everybody, this might be a very stupid question, but I am looking for a "group" equivalence in Zbrush. Kinda like in Max where you can create groups without losing the modifiers that belong to one of the grouped meshes. The reason why I am asking is because I am currently creating my first "really" detailed character…