Toggle navigation
Polycount
News
Forums
Patreon
Challenges
The BRAWL² Tournament Challenge!
Bi-Monthly Environment Art Challenge
Wiki
Moar
Recent
Activity
Badges
Drafts
Store
Help
Sign In
·
Register
Author:
RUX
Home
›
Search
Title
Author
Forum
(All)
3D & 2D Videogame Art
3D Art Showcase & Critiques
2D Art Showcase & Critiques
Animation Showcase & Critiques
Digital Sketchbooks
Featured Artwork
Brawl2 Tournament
vanilla-testing
Technical Forums
Technical Talk
Adobe Substance
Coding, Scripting, Shaders
Marmoset
Quixel Megascans
Unity
Unreal Engine
General Forums
General Discussion
Career & Education
Polyfraggers
The Q-Branch Quote game!
Work Opportunities
Artists Looking For Work
Outsource Studios Looking For Work
Freelance Job Postings
Full time/Part time work
Royalties or Post-Launch Compensation Work
Collaboration & Unpaid Work
News
The Polycount Newsfeed
User Generated Content
Counter-Strike: GO
Dota 2
Unity Store
Unreal Marketplace
Archive
Stickies
3Daily 2017
Allegorithmic's the Beast
Allegorithmic's 'the THRONE ROOM'
Arms & Armor, Chivalry: Medieval Workshop
Company of Heroes 2: WAR PAINT contest
CS:GO Weapon Finish Contest
CS:GO Weapon Finish Contest Winners
Enlighten Contest
Game Art Workshops
GDC T-Shirt Contest
Handplane Contest
Hexels Contest Forum
Killing Floor 2 - Guns 'n Gear - CONTEST HAS ENDED
Low Poly Challenge
Petrol/Blood
the Polycount Tower
Reallusion's 3D Character Design Contest 2016
Reallusion Game Character Animation Contest
Riot Art Contest
Riot Art Contest - Animation
Riot Art Contest - Character Art
Riot Art Contest - Environment Art
Riot Art Contest - Illustration
Riot Art Contest - VFX
Riot Creative Contest 2017
Riot Creative Contest 2017 - Animation
Riot Creative Contest 2017 - Character Art
Riot Creative Contest 2017 - Environment Art
Riot Creative Contest 2017 - Illustration
Riot Creative Contest 2017 - Narrative
Riot Creative Contest 2017 - Sound Design
Riot Creative Contest 2017 - VFX
Shapeways Dota 2 3D Printing Contest
Shapeways Dota 2 3D Printing - Sculpture
Shapeways Dota 2 3D Printing - Jewelry
Shapeways Dota 2 3D Printing - Toys
Shapeways Dota 2 3D Printing - Gadgets
Shapeways Dota 2 3D Printing - Cosplay and Props
UT Master Challenge: Concept Art
XMD Contest
Articles
Big News
Interview
News
Pages
Tutorial
Video
Legal
Terms of Service
search subcategories
search archived
Tags
What to search
Topics
Replies
Polls
Date within
1 day
3 days
1 week
2 weeks
1 month
2 months
6 months
1 year
of
Examples: Monday, today, last week, Mar 26, 3/26/04
Search
Search
Re: L O S T
Reply by
Joshua Stubbles
·
Mar 2008
·
Home
›
General Discussion
[ QUOTE ] Really hating on Season 4 [/ QUOTE ] teh? Season 4 is the best season since the first!
47 results
Re: Babies never sleep
Reply by
Hollowmind
·
Apr 2005
·
Home
›
General Discussion
Man, try having 4 girls ages 7, 4, 3, and 1.5 months. I'm exhausted.
Re: Rigging thread, post your problems or solutions
Reply by
littleclaude
·
Jan 2015
·
Home
›
Technical Talk
Breakdown of Character Design in Uncharted 4: A Thief's End http://blog.digitaltutors.com/breakdown-character-design-uncharted-4-thiefs-end/
2 results
Re: Does a mouse really matter?
Reply by
Progg
·
Sep 2014
·
Home
›
General Discussion
I havent actually used a mouse at home or work for 4-5 years. Intuos 4 all the way
2 results
Re: UT3 & Gears Environment Art
Reply by
passerby
·
Nov 2012
·
Home
›
3D Art Showcase & Critiques
radial symmetry still works with just 4 points too, and can be used to sculpt 4 faces at once.
5 results
Re: Sketchbook: danpaz3d
Reply by
danpaz3d
·
Sep 2013
·
Home
›
Digital Sketchbooks
update on project. Week 4. http://danpaz3d.tumblr.com/post/62056550951/week-4-and-the-textures-are-just-about-done
2 results
Re: Portfolio Project WIP. (1st thread)
Reply by
ZombieJesus
·
Aug 2013
·
Home
›
3D Art Showcase & Critiques
Oh didn't realize i could only post 4 at a time so i will post a part 2 with 4 more images
3 results
Re: What Are You Working On? 2012 Edition
Reply by
martynball
·
Mar 2012
·
Home
›
Stickies
Thought i'd make the early shots of the Halo 4 Battle Rifle. Here's an ingame shot of the Battle Rifle from Halo 4.
136 results
Re: Material IDs and UVs
Reply by
Scizz
·
Jun 2014
·
Home
›
Technical Talk
So a modular asset with 4 mat ids is a bad idea? Will it have to call 4 times for each of the same model?
Re: Max viewport bitmap resolution
Reply by
Eric Chadwick
·
Dec 2008
·
Home
›
Technical Talk
If you slice it up into 4 images, you can simply face-map a 4x4 plane with 4 material IDs.
>25600 results
1
2
3
4
5
6
7
…
2560