A couple of things that are really throwing me for a loop. His philtrum ridge is a bit too thick on either side and is creating an odd highlight. I could be wrong, but it appears that your outer eye isn't far enough back, without a solid side view it is hard to tell. Also, his eyebrows are way too straight and way too far…
MAJOR ART POST! :) Good morning, guys. Been a while since I've posted anything but I think this is a good time to share what am working on now. Back in May, I posted images of this old man's head in comparison to his younger self, to learn the process of age progression on a human face, and while this came with its own…
i think it's pretty good too. He looks very old tho. Perhaps a more flatering renderer would make me feel different? I dunno much about this stuff though :P -R
Hello, Besides all the technical details about baking well-covered above by @Fabi_G (as always !), I think you are going down a weird rabbit hole with this model. It certainly looks very clean and detailed, but it also looks a lot like something that has been crafted with a CAD-like mindset of trying to put each and every…
Bounch, ever played MGS3 Subsistence? I am far from seeing the end of 4 but your description matches exactly what I had with 3 :P As for the ones familiar with the series : don't you guys have a weird lukewarm feeling for that new episode? A t least at the beginning (I'm still in act1) I loved how in the old ones there was…
oXY, that is why I have hope for his latest endvor. The art alone could carry the book and his name will sell well. I wasn't saying Dark Tower fits his mold, I was saying I hope he gives birth to something new instead of digging into is old bag of tricks. aesir, I have read everything I listed. I can go into great detail…
Okay, here's tonight's update. I started laying down some color, completely scrapping the old texture starting on a clean slate. This time, I used one of ZBrush's default skin matcaps as a base, and used polypaint to throw down some tonal variations. Though I'm not sure how to bake all of this into a diffuse map. I'll…
Plaster Wall Material Wanted to create a plaster material for the HallWay kit. it will be showing behind the wallpaper. I didnt want to use concrete for the Hallway, as I wanted to distinguish it from the tiled walls in the kitchen, as they will have a pure, cold concrete material. I wanted to show that the plaster is…
the pose of the robot itself looks pretty odd, he seams to be floating there, with not all of his legs touching the ground. The water there doesnt really help, because its hard to tell how deep it is, and it makes the leg in the water look totally disconnected, or like he's falling? overall everything but the robot is too…