@Tom_Axler The time frame is there to provide that structure that can be useful when simply trying to overcome the choice paralysis of where to start that's so easy to get into. In the end though, reaching the finish line is the most important part and I'm grateful that both you and @LeonDreiling kept at it. Just finishing…
Combine "polygon modeling" and "hard surface modeling" to just "3d modeling". "polypainting" to me is the same as "texturing".. I'd recommend.. Skills: 3d modeling, high poly sculpting, concept painting, texture maps, normal maps Make sure your skills are in order. The first skill is your best skill. "human anatomy" may…
With a small and dedicated team, we are currently working on a first-person tactical co-op game using Unreal Engine 5. The game features a realistic, military-focused setting with a strong emphasis on simulation and tactical gameplay. We are searching for an ambitious generalist with a high focus on art and tech-art…
A lot of job postings out there seem to prefer people with a very wide range of skills/proficiency with many programs. I've used many programs myself, but have only put a few of them on my resume because I am confident in saying "I know how to use this". Is there a general guideline to when you should or shouldn't put a…
8monkey Labs, Inc. is an independent game developer bent on counter-revolutionizing the game industry. As a breakthrough move to set itself apart from the rest of the industry, 8monkey Labs has decided to develop a next-next-gen title. One-upping the current-next-gen industry is no small feat, though. It requires a highly…
Hi! Meteor Pixel are looking for junior 3D artists to help us bring our latest game to life! Visit our IndieDB profile for more info on Bushido: http://www.indiedb.com/games/bushido-legend-of-the-samurai What is Bushido? Bushido is a multiplayer melee combat game set in feudal Japan. In a similar vein to games like Mount &…
Although my main focus in terms of art is 3d modeling i'm also interested in broadening my other 'soft' skills such as observation, composition etc or what would be considered the traditional art skills. I'm entirely self-taught which suits my learning style so I was just wondering if anyone has any advice on developing…
Silly misunderstanding I think. Didn't expect such a reaction but now that that's resolved (I hope) its all good. I think if the OP would have worded the thread a little more subtly, for instance "How would you compare the most skilled environment artist to the most skill character artist, rather than giving environment…
Nice work, this looks really sweet! If you’re open to feedback at this late stage, your presentations/flats could potentially benefit from some changes. The three-sword image is a bit confusing. The front and back views look like they have different lighting; this could be because you painted some lighting into the color…