Hey guys, My name is Jean Pierre Vargas, I'm a 3D prop and environment artist from Spain. I have worked in the past in VR games, for a local company called Delirium Studios. There I was creating props and environments for their game Unforgiven VR: https://store.steampowered.com/app/546210/Unforgiven_VR/ Since I left the…
I love this. The execution is really strong, and the prop work and modeling are great. Overall, good job.I freaking love Lisbon and Portugal, and I’ve wandered these streets a lot, so you really captured the vibe. One thing that can elevate good work to fantastic work here is values and tonemapping. Let me visualize what I…
yeah it seems that in the uk the sun hardly ever shines enough to get a tan so if you see people that look tanned that means those people are rich enough to afford to go overseas for a holiday when everyone else is still an unhealthy white colour...either that or those people have been to a tanning salon haha. That said it…
[Revshare] Recruiting a 3d Animator for a project that will split the revenue equity. Hi everyone, We are a professional team of three senior members, each with more than 10 years of experience. We have been developing our project since November 2025. We know exactly where we are heading and what we aim to achieve.…
Hey guys, I've been looking to get some solid crit on my work for a long while now but I've not been able to find much of it from groups etc and I know how awesome you guys are on here, some of this work is absolutely fantastic! So I was hoping that there would be some chance of getting some feedback on my work so that I…
Hey everyone! I’m a Senior/Lead Environment
Artist with about 7 years of industry experience. For the last 3.5 years, I've
been heavily focused on building modular environment systems for a VR project. Anyone who's worked in VR
knows the constant struggle between visual aesthetics and aggressive
optimization (though to be…
I have moderator privileges in certain channels. There isn't a school or anywhere to learn how to be a community manager, it's really one of those things that can only be learnt on the job & there's probably a non-zero chance of me having a closet of skeletal regrets somewhere. I think the only thing I'd like to see more…
Back again with another update to this one. This time I've: - Pushed the lighting. I liked the godray shining onto the runestone to attract the eye a bit more and thought I could get some storytelling going there with the ravens having flown in to sit menacingly on our little runestone. - Moved around some pillars and…