Happy Xmas everyone, For this holiday I am trying to learn something that I haven't been able to do in the past 6 months: get Maya viewport and Unity engine to render a PBR model as close to Substance Painter as possible (Such that I can be pretty confident of my SP results, knowing they will look decent in Maya and Unity…
Hello! Ive been working on props for the final render, as well as practicing groom in houdini Here is Shadowhearts hacked off head and the knife that did it
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Hi guys, I'm obviously new here and I'm also new to the 3d art scene. I made this model when I first started learning 2 months ago and just wanted to start sharing my work in hopes of getting some critiques and advice. Thank you!
i have a problem when i try to make a batch render in maya an it killing me so here is the issue i about to bath render i check the script editor and this is what appears Result: Rendering Completed. See mayaRenderLog.txt for information. // when i check the maya render log this is what appears 11/6/2011 Starting…
I started mucking around with mapping megascans textures on to isometric cubes because I was bored - the initial work is in the show your stuff thread. Then I got a bit carried away and it became apparent I needed a thread So - now I've ended up with a functioning isometric renderer that supports movable point lights,…