I think he appears in the 3rd or 4th episode. :) The shoes are very deep. I got the impression they were solid iron or stone or something, because they make a very "heavy" sound when he´s walking or stomping. He´s probably wearing them for training.
they all look like rocket launchers to me, or some early 19th century bullet trains. And I agree with imperator_dk - get rid of the squares and little diagonal hatching - it destroys the flow and looks random. Instead try to support the overall shape with details (aerodynamics, flow, nature,...)
University term finishes around the 20th, then I go home to spend Christmas and New Year with the family and friends, then on the 6th of January I jet off to San Francisco for a week to attend the Massive Black/ConceptArt.org workshop! Then straight back to Uni with large amounts of jet lag...
The Imaginarium of Doctor Parnassus is out today (Friday the 8th). Looks amazing. This is directed by Terry Gilliam. It has Johnny Depp, Jude Law, Heath Ledger and others within. The environments in the film are really something special on top of all the other good things. [ame]…
Its not 100% certain yet,but it looks like im going to Munich Germany oct sept 29th-oct 1 for Oktoberfest. Seen all the pictures of those huge ass German beers and im pretty damn stoked. Hopefully i wont drink too much and i can meet some German women to hang out with.
Hey guys here is the WIP on my custom Commander Shepard! If anyone knows a way I could try to contact Bioware (being a fourteen year old) and try to get this into the 4th Mass Effect game? (if I do proper re-topo and textures when its done) WIP Without Textures
I'm animating a bouncing ball using the squash and stretch principle. When I scale the ball for the stretch or squash part for, say, the 7th frame, it changes the shape of the model in the keys before it into the new scaled shape. I just need it for one frame. I'm using Maya 2014, and I don't know what to do.
Doing up another Star Wars inspired skin, this time for the AWP. Main inspiration used is the Millennium Falcon: For the materials, I want to do something similar to Rey's speederbike from the 7th movie (somewhat dirty, faded reddish orange with yellow and metal : -------------- First normal map pass in nDo2:
What's up guys? It's been a long time since I've posted on here. Just thought I'd drop my Artstation link on here as I've posted a lot of new work lately. Also, I came 8th overall in the Meet Mat competition which is pretty sick. Check it out! https://www.artstation.com/artist/patrickwalsh3d
oh man, I wish I could. My best bud Gerald Orban is doing 2 talks on the 29th. Nurturing Large Projects: How We Structured Hardware: Shipbreakers To Make It Easier To Develop, Test, and Maintain and Heads Up Display: Icon battles and So Much More in Hardware: Shipbreakers