update from page 3 _______________________________ decided to do this gun next on a suggestion from gauss. started the blockout so far as a lil speed model.
If you use the foliage tool to add foliage instances to a static mesh actor or a landscape, then you delete the actor or landscape, the foliage instances that were "stuck" to it are also deleted. Anybody know a way to save out the instances so they just exist independently in the level? I spent some hours placing foliage…
Ok it's time for another part of my adventure! So i spent another weeks working an hour or so every day, a bit more during the weekend on my overall blockout and gathering references and all that. I made some additional measurements tests, also read a lot on the subject and checked out similar scenes of other artists.…
My goal is to Create a realistic skull and to render it as best as I can using V-Ray, here is the blockout meanwhile, you are more than welcome to critic my progress!
I'll be making an axe/helmet and hopefully shield set for agatha revolving around the myth of the wulver from scottish folklore. Hopefully I'll have a blockout up soon!