So this is a Nali Canyon temple. The ruins, the temple is atop a pillar in the canyon. This is the start of a sketch. I won't finish it tonight, just wanted to post.
The main temple is atop the pillar in the first image, the large circle, and additional pillars are along the way to two other east and western larger pillars that serve as companion temples. For a capture the flag setting, these are where the bases would be. They can be accessed by hopping the smaller stepping pillars. Also, from the east and west pillars, the center pillar can be accessed by zipline (shown)
Technical rendering and design skills aside what you need to be focusing on in this picture the most is depth information.
Right now everything is too close to each other in terms of values and visual depth detail. Just taking pictures and trying to hodgepodge them together won't work. You need to fix this paradoxical way you've set up the depth ques and try thinking in terms of 3 steps. Foreground middle-ground and background but right now the image is broken in terms of trying to make us believe it's a real place.
The canyon, castle and trees, the rock and the guys all mix together into one general sense of muddy values. If you want to convey any sort of believable depth in your image you need to use FMB.
If I were strip away all of the color information from your picture and only use the values you'll quickly see how your brain has a hard time to process it as a "scene". This is even more obvious when I force you to "squint" at the picture by hitting it with a blur filter.
Compare this with a real picture with a guy in the front of the grand canyon.
Replies
So this is a Nali Canyon temple. The ruins, the temple is atop a pillar in the canyon. This is the start of a sketch. I won't finish it tonight, just wanted to post.
The main temple is atop the pillar in the first image, the large circle, and additional pillars are along the way to two other east and western larger pillars that serve as companion temples. For a capture the flag setting, these are where the bases would be. They can be accessed by hopping the smaller stepping pillars. Also, from the east and west pillars, the center pillar can be accessed by zipline (shown)
Technical rendering and design skills aside what you need to be focusing on in this picture the most is depth information.
Right now everything is too close to each other in terms of values and visual depth detail. Just taking pictures and trying to hodgepodge them together won't work. You need to fix this paradoxical way you've set up the depth ques and try thinking in terms of 3 steps. Foreground middle-ground and background but right now the image is broken in terms of trying to make us believe it's a real place.
The canyon, castle and trees, the rock and the guys all mix together into one general sense of muddy values. If you want to convey any sort of believable depth in your image you need to use FMB.
If I were strip away all of the color information from your picture and only use the values you'll quickly see how your brain has a hard time to process it as a "scene". This is even more obvious when I force you to "squint" at the picture by hitting it with a blur filter.
Compare this with a real picture with a guy in the front of the grand canyon.
Here's a video loosely going over the subject.
http://www.ctrlpaint.com/videos/film-studies-foreground-middleground-background
A great video with one of the best concept artists using it.
[ame="http://www.youtube.com/watch?v=Ny9lgtETZlw&list=UUbdyjrrJAjDIACjCsjAGFAA"]EPISODE 3 Cert Class Demo part3 - YouTube[/ame]
A little reading on it .
http://www.ctrlpaint.com/blog/are-you-remembering-fmb
http://www.arthints.com/what-is-atmospheric-perspective/
http://www.arthints.com/5-factors-that-affect-atmospheric-perspective/
Good luck, hope it helps!