I had the exact same thought about the CGI in both Hobbit movies until I realized something. It was never meant to look real. Lord of the rings was approached as "this is happening" So everything has a very realistic and gritty feeling. In a lot of cases you feel like you are actually there right next to the characters.…
[ QUOTE ] Episode 3 was a big pile of shiny CG poo. [/ QUOTE ] I couldn't possibly agree more. I don't think any amount of cg polish made up for the appalling travesty of ROTS. Of all the aspects that make up the Art of film-making, the special effects, cinematography and audio were about the only out of the many that were…
trying to do it based on position, center, and/or bounding box is fancy but it leaves tricky situations like highpoly floaters, or 2 meshes with the center or position on same location example : a sphere inside of a donut the program cant autodecide which mesh the floater belongs to since pivot is offset quite a bit could…
Greetings polycounters! I'm in a bit of a dilemma, and I wanted to hear your take on it. I currently consider myself a 3D artist (Mostly props, buildings, with a bit of environments) and I am currently unemployed. To add to the problem, circumstances mean that I can't work on-site anywhere and that remote-work is my only…
What do we need? We are looking to have the initial proof of concept demo of Epoch out by October 31st. The project has been in production since early April with a team of 25. As we want this demo to be of a quality to gain funding and continued production, we are looking to bring in more team members in every aspect of…
Ey! OrganizedChaos: Yup, entire guy in Zbrush, kinda. There's a picture coming up veeeery soon explaining it. njc6425: Great idea since yeah not all of them a quicksculpts. Will tag future ones with time taken. And that xnormal issue is weird. Tried decimation master? I always decimate a finished highpoly model by at least…
Didn't like it, didn't hate it. Meh. The story was very generic superhero movie fare, which was disappointing considering the hype about it being different from other comic book movies, but at least it wasn't infuriating like the garbage heap that was Batman v Superman's plot. I feel like the reshoots and re edits of the…
i tried gauss, i wanted to make a movie based on the classic game "combat" and i planned to stick to the source material as close as possible it was going to start mathew mchaunehey as a german tank commander in an alternate universe version of world war 2, where they have awesome future tanks that shoot in bullet time by…
I would start looking more into learning lighting, that is the difference between an eh piece and a great piece and right now the quality of the lighting is what is dragging this piece down, which otherwise could be a lot more interesting. Here are a few resources that could help you a bit with the lighting. A few of my…
I'm the lead 3d artist at Forum Energy Technologies doing this stuff: http://www.f-e-t.com/our_products_technologies/subsea-solutions/vmax-project-simulator-software/ Basically it's a video game that trains ROV pilots with multiple scenarios. Developing assets for it is really no different from any type of game art…